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Pixel ComposerNews1.21.9.2 patch
Game update

1.21.9.2 patch

Pixel Composer · published 31 Aug 2026, 13:01 UTC · build 25036708

All newsPlayers around this dateRead on Steam
  • Fix crash on initial launch on Steam.

Interface

  • Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes).
  • Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.).
  • Add preference option to disable loading graph, preview panel settings.
  • Panning, zooming with middle click now works with gesture mode on.
  • Remove Fullscreen button and menu items (use MacOS built-in zoom button for fullscreen feature).
  • Add all missing preferences topics.

Node

  • Path name now support parent directory operator "../"
  • Disable "Serialize data" will also stop node from storing cache data to save file.
  • Double the swing speed to make every integer frequency results in perfect loop instead of every multiples of 2.
  • Add cache tooltip.
  • Add mix control.

Bugs

  • Fix file selector not show up on Steam build.
  • Fix mouse wheel not working.
  • Fix dialog box cannot be moved.
  • Fix oklab gradient interpolation glitch.
  • Fix crash when grouping nodes with multiple outputs.
  • Fix clicking exit button multiple times create multiple save confirmation dialog.
  • Fix scroll item expands infinitely when using theme with dialog padding > 0.
  • Update keyboard layout to match MacOS keyboards.
  • Fix slider visualizer stay on screen when textbox get removed while sliding.
  • Fix enter key too sensitive.
  • Fix moving cursor vertically places cursor in the wrong position.
  • Fix dialog not responding to mouse in multi-windows mode.
  • Fix crash when setting palette from context menu.
  • Fix hotkey inside toolbox render incorrectly.
  • Change default close project hotkey to Command+W.
  • Initializing Lua on unsupported device now shows warning instead of crash.
  • Add checks for preventing loading array data to value with 'rejectArray' tag.
  • Fix struct output cause software to slowdown.
  • Fix dimension loading error on older project.
  • Fix default value loading error on some array value.
  • Fix error when animating mappable values.
  • Fix file read twice on load.
  • Fix crash when trying to open palette dialog when the dialog is already opened.
  • Fix Node tool not deleting node when closing the canvas dialog without canceling the tool first.
  • Fix node created by Node tool saved between session.
  • Fix node not working on MacOS.
  • Fix error when connecting surface.
  • Fix "Scale Texture to Length" cause rendering issue even when not using texture.
  • [3D Camera Light] Fix light gizmo show up in render result.
  • Fix incorrect shadow calculation.
More from Pixel Composer

Other announcements

All news
In-game event13 Sep 20261.21.10 betaInterface · Add option to create new compound dialog from workspace. · · Lua now works on MacOS (Lua nodes, custom addons.) · Double click on keyframe with driver now open driver dialog. · Command history now saved between session. Node · All node with uv input now apply uv alpha to the output. · Generator nodes with level property now separate level in and out values. · Add the ability to save…In-game event25 Aug 20261.21.9 betaMacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…In-game event27 Jul 20261.21.8 betaLinux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…