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Pixel ComposerNews1.21.9 beta
In-game event

1.21.9 beta

Pixel Composer · published 25 Aug 2026, 09:13 UTC · build 24924482

All newsPlayers around this dateRead on Steam
  • MacOS beta.

Interface

  • Panel Dialog now support composition.
  • Dialog now appear in a separate window (Windows only). Can be disabled in preference.
    • Detached window does not support file dropping and pen pressure.

  • Node now hide output if requirement failed.
  • Disable gizmo transformation.
  • Hide icon now support hold edit.
  • Add shift+f5 for force render all (purge all output data and re-render the whole scene).
  • Library now search recursively in all subdirectory.

Node

  • Reworked Canvas node.
    • Remove most features.
    • Editor now it's own interface.
    • More stable.
    • Loading project with the old canvas will still use the old node.

  • New Transform Path 3D node.
  • New Uniform array node.

  • Dynamic inputs node now shares default values.
  • Add library path editor in settings page.
  • Add popup to download FFmpeg as it's required for the node to function.
  • Separate shine control from shading with more controls.
  • Add more nugget controls.
  • Add fractional unit.
  • Add shift for axis align.
  • Add loop option.
  • Add dragging line segment.
  • Add loop toggle for dealing with path terminal.
  • Add content highlight when using content-base selection mode.
  • Add hold, stretch palette select type.
  • Dash line is now vec4 with dash guide.
  • Grid anchor now comes with Bezier control points.
  • Lighten is now floating value instead of boolean.
  • Add path-progress based depth sorting.
  • Add option to use additive for shifting instead of multiplicative.
  • Add radial banding shadow intensity.
  • Add random offset property.
  • Add scale properties.
  • Add option to skip processing transparent ball (can make the node faster only if most balls are transparent).
  • Add ping-pong loop type.
  • Add posterize option.
  • Remove gradient loop.
  • Add depth darkening effect.
  • Add option to output branch array as nested array per tree.
  • Setting Uniform Period to zero will use spawn amount as period.
  • Add wave phase.
  • Add log operator.

Bugs

  • Fix resetting text scale not updating.
  • Fix setting path from the textbox not working.
  • Fix setting attribute for multiple nodes not refresh the nodes.
  • Fix bypass output drawn too low.
  • Fix double palette created when create new palette using button.
  • Fix panel resize incorrectly.
  • Fix tooltip not show up in multi-windows mode.
  • Fix crash when calling command palette.
  • Fix export problem on mac.
  • Fix scroll speed setting not working.
  • Fix rendering error.
  • Fix error when no surface connected.
  • Fix locked layer still draggable.
  • Fix load error with incomplete cache data.
  • Fix system not updating.
  • Fix surface not clear before updating.
  • Fix node stop updating when input node stop animating.
  • Fix jumping when rotation start at non-zero.
  • Fix custom range + shift with clamp off does not loop the line properly.
  • Fix Rotate Along path problem at path terminal.
  • Fix last frame got skipped in loop mode.
  • Fix color blending error.
  • Fix hotkey not working.
  • Fix anchor always snap to pixel without pressing ctrl.
  • Fix node cannot be deactivated.
  • Fix glitched color when scene scale it set to decimal.
  • Fix error when connecting non-array tree to the node.
  • Fix error when spawning particle with zero lifespan.
  • Fix loading the node use default value for initial compile.
  • Fix UV not applying.
  • Fix surface type use only alpha for determining density.
  • Fix line does not apply particle opacity.
More from Pixel Composer

Other announcements

All news
In-game event13 Sep 20261.21.10 betaInterface · Add option to create new compound dialog from workspace. · · Lua now works on MacOS (Lua nodes, custom addons.) · Double click on keyframe with driver now open driver dialog. · Command history now saved between session. Node · All node with uv input now apply uv alpha to the output. · Generator nodes with level property now separate level in and out values. · Add the ability to save…Game update31 Aug 20261.21.9.2 patchFix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…In-game event27 Jul 20261.21.8 betaLinux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…