
DRAFT Mode: It's now impossible for 2 offered Genes to be identical. (it was rare, but it happened)
"Chronos" Guardian + "Accelerator" Mod: added a SETUP DIVE button warning stating regarding this (useless) combo.
Daily Dive:
a number of build combos that shouldn't be generated were getting generated. This will likely change the current Daily Dive into something entirely new.
attempting to continue a savedDaily Dive from a previous play session now works.
"Chronos" Guardian: Spinning Microbes would face in the direction they're travelling while time is frozen.
"Fusion" Core: Genes that modify Firerate would make the Damage stat change when added to Explosive + Flak weapons.
"Moon" Mod: Accuracy decreases would still make wiggly projectiles more wiggly (which it shouldn't).
You know those sites like Patreon or that Buy Me A Coffee one? That's what reviews are to a game.
Whether it's 30 paragraphs or 1 letter, they all directly influence Genome Guardian 2's success & exposure.