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AI RogueliteNewsSentiment minor overhaul, misc fixes
In-game event

Sentiment minor overhaul, misc fixes

AI Roguelite · published 18 Jun 2026, 15:20 UTC

All newsPlayers around this dateRead on Steam

Sentiment


Increased sentiment min/max to -100 and +100 to fix issue where characters would become your best friend or worst enemy too fast. Increased delta range to -10 and +10 to give AI more freedom in how fast sentiment changes.

Map


Added merge regions and split regions functionality in map editor.

Quests


Fixed double quest completion issue by using an extra quick LLM call to decide whether the quest was already finished before triggering the quest finishing turn, for V5 quests. If so, grants the XP without triggering another turn.

Misc

  • Fixed skill XP and on-demand skills going to player character rather than current actor
  • Fixed bug where “allow history summary to overwrite NPC descriptions” didn’t respect the per-character “lock name and description” toggle
  • Added add perk button for new game view
  • Fixed bug where dragging things in map caused image to temporarily disappear
  • Added support for adding multiple dynamic quest prerequisites if output by AI
  • Tweaked Unified prompts to slightly reduce false negatives for API calls
  • Fixed shift+enter vertical tab issue on some more input fields
  • Greatly increased default output max_tokens on all custom APIs to prevent errors with incomplete responses (configurable in options)
  • Improved tooltip for Undo to let users know about Retry feature
  • Fixed parsing bug in Unified mode preventing prerequisite tasks being added in some cases
  • Fixed bug where tracked resources couldn’t be closed
  • Fixed bug where bug reporter wouldn’t be surfaced for AI output issues when using official services
More from AI Roguelite

Other announcements

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In-game event14 Sep 2026Better translations; settings explanations; option for old encountersAdded explanation text for many options and scenario settings · Improved all translations across all languages · Added back legacy encounters, togglable in options · Updated encounter txt file versions to prevent errors when using outdated mods · Fixed issue with encounter state difficulty guidance prompt in Unified mode causing parsing errors · Fixed rare issue in which corrupted state in scen…In-game event31 Aug 2026Revised EncountersRevised Encounters Bars : There are now end-state bars vs status effect bars. AI is encouraged to output 0 end-state bars for pure combat. End-state bars use pure win/lose guidance to avoid contradicting the story when hitting a terminal point. Encounter turn : After each player turn, AI determines whether encounter gets a turn at all. To compensate, the encounter prompt itself was slightly str…In-game event19 Aug 2026More fixesPreset fix · Fixed UC Berkeley preset which had unintentionally stripped out all references of Judo, and added easter egg ability/perk combo for osoto gari Gameplay · Improved logic for picking required item/ability in Specialized mode · Improved fix for silent NPCs · Tweaked ability generation to make Tier 1 less useless · Doubled quest XP because it was underpowered · Reduced tier bonus/penal…