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Wicked SeedNewsThe Pit: Hotfix 4
Game update

The Pit: Hotfix 4

Wicked Seed · published 3 May 2026, 14:00 UTC · build 23066609

All newsPlayers around this dateRead on Steam
  • Added an option under Gameplay to turn off the toggle for Attack All during combat. Since toggling this accidentally could have some negative impact on gameplay, the default setting for this will be off

  • The dismiss action can now be used to close out of the pause menu

    • This has been rolled back until more testing can be done. It was having conflicts with other menus in the pause menu.

  • When successfully launching the game and loading your save data, a new "session" backup save file will be created. In the event of a power outage or other unexpected closures of the game, this session data, while potentially outdated, can be used to recover save data in the event of data corruption

  • Fixed an issue where no button was given focus on the death screen

  • Adjusted the text for "Retry" on the death screen to "Return to camp" if you have died in The Pit

  • You can now open the pause menu during some interactive story sections

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Game update5 Sep 2026Daybreak Hotfix 3Gameplay Changes · Made some visual and terrain adjustments to some parts of Wyatt Park to reduce the density of foliage and trees in an attempt to improve performance in problem areas · This is an ongoing optimization and I'll be continuing this in the Seaside map as well as other exterior locations to continue to improve performance · When enemies take damage and die from "Thorn" damage (from…Game update31 Aug 2026Daybreak Hotfix 2Gameplay Changes · Reduced the flash intensity of the hit reaction when hitting destructible objects · When examining an object that requires an item be used to unlock it, the required item will now always show up somewhere in the list if it's in your inventory · When picking up the Nailed Bat in Daybreak, a UI indicator will now appear and bring attention to the fact you can swing it to destro…Game update30 Aug 2026Daybreak Hotfix 1Gameplay Changes · In the Options under the Gameplay tab, added a toggle to switch between showing the shimmering object placeholder for item pickups or showing just the item model as it was before the Daybreak update · Toggling this will not take effect on objects currently loaded in the scene. To see the changes, leave and re-enter the area, save and load the game, or adjust this from the mai…