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Wicked SeedNewsDaybreak Hotfix 2
Game update

Daybreak Hotfix 2

Wicked Seed · published 31 Aug 2026, 17:05 UTC · build 25039359

All newsPlayers around this dateRead on Steam

Gameplay Changes

  • Reduced the flash intensity of the hit reaction when hitting destructible objects

  • When examining an object that requires an item be used to unlock it, the required item will now always show up somewhere in the list if it's in your inventory

  • When picking up the Nailed Bat in Daybreak, a UI indicator will now appear and bring attention to the fact you can swing it to destroy objects

  • Slightly reduced the health scaling of the Depth 100 boss in The Pit

Fixes and Adjustments

  • Fixed some floating pickups on the Daybreak map

  • Fixed an issue where the text "Green" and "Red" on the color panel puzzle was not localized

  • Fixed an issue where Daybreak weapons were being given out to new saves before Daybreak had been completed

  • Fixed an issue where the next depth was not being unlocked properly after clearing Depth 100

  • Fixed an issue where the challenge for surviving a night in Daybreak could be awarded by loading a saved game that is on Day 1

  • Fixed an issue where the Pliers item pickup was inaccessible if the item models were being shown

  • Fixed an issue where the Hard difficulty results for Daybreak was pulling in the wrong information (it was still calculating the score properly, just displaying it improperly)

  • Fixed an issue that prevented picking up the Last Word and Soldier weapons in subsequent runs of Daybreak

  • Fixed an issue where you were no longer able to trigger the manual reload using a gamepad due to it sharing the same action as the melee swing. Now it'll prioritize reloading if it's needed

  • Put in another potential fix for Eldritch Ella

  • Misc. localization fixes

(Updated 4:15 PM EST)

  • Fixed an issue where you'd experience an infinite load screen at the end of chapter 3 and 5 cutscenes

  • Fixed an issue where you could use a key item for a locked door even if it wasn't in your inventory

More from Wicked Seed

Other announcements

All news
Game update5 Sep 2026Daybreak Hotfix 3Gameplay Changes · Made some visual and terrain adjustments to some parts of Wyatt Park to reduce the density of foliage and trees in an attempt to improve performance in problem areas · This is an ongoing optimization and I'll be continuing this in the Seaside map as well as other exterior locations to continue to improve performance · When enemies take damage and die from "Thorn" damage (from…Game update30 Aug 2026Daybreak Hotfix 1Gameplay Changes · In the Options under the Gameplay tab, added a toggle to switch between showing the shimmering object placeholder for item pickups or showing just the item model as it was before the Daybreak update · Toggling this will not take effect on objects currently loaded in the scene. To see the changes, leave and re-enter the area, save and load the game, or adjust this from the mai…Major update29 Aug 2026Daybreak Update Now Live!Hi, everyone. Ryan here, creator of Wicked Seed. Daybreak is now live! A big thank to you to everyone who took the time to test Daybreak on the beta branch and leave feedback and report bugs. I started working on this update right after The Pit released in May and it has grown to be much larger than just an epilogue. Featuring adjustments to The Pit, overhauling a lot of the back end to reduce…