
Made some visual and terrain adjustments to some parts of Wyatt Park to reduce the density of foliage and trees in an attempt to improve performance in problem areas
This is an ongoing optimization and I'll be continuing this in the Seaside map as well as other exterior locations to continue to improve performance
When enemies take damage and die from "Thorn" damage (from bestiary and equipment effects) you will no longer take damage from that attack
Fixed an issue where you may get an infinite load screen when attempting to load or continue certain saved games
Fixed an issue where blocking an attack from an enemy that died by thorns would deal damage to the player or take away damage buffer