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Wicked SeedNewsDaybreak Hotfix 3
Game update

Daybreak Hotfix 3

Wicked Seed · published 5 Sep 2026, 14:08 UTC · build 25141477

All newsPlayers around this dateRead on Steam

Gameplay Changes

  • Made some visual and terrain adjustments to some parts of Wyatt Park to reduce the density of foliage and trees in an attempt to improve performance in problem areas

    • This is an ongoing optimization and I'll be continuing this in the Seaside map as well as other exterior locations to continue to improve performance

  • When enemies take damage and die from "Thorn" damage (from bestiary and equipment effects) you will no longer take damage from that attack

Fixes and Adjustments

  • Fixed an issue where you may get an infinite load screen when attempting to load or continue certain saved games

  • Fixed an issue where blocking an attack from an enemy that died by thorns would deal damage to the player or take away damage buffer

More from Wicked Seed

Other announcements

All news
Game update31 Aug 2026Daybreak Hotfix 2Gameplay Changes · Reduced the flash intensity of the hit reaction when hitting destructible objects · When examining an object that requires an item be used to unlock it, the required item will now always show up somewhere in the list if it's in your inventory · When picking up the Nailed Bat in Daybreak, a UI indicator will now appear and bring attention to the fact you can swing it to destro…Game update30 Aug 2026Daybreak Hotfix 1Gameplay Changes · In the Options under the Gameplay tab, added a toggle to switch between showing the shimmering object placeholder for item pickups or showing just the item model as it was before the Daybreak update · Toggling this will not take effect on objects currently loaded in the scene. To see the changes, leave and re-enter the area, save and load the game, or adjust this from the mai…Major update29 Aug 2026Daybreak Update Now Live!Hi, everyone. Ryan here, creator of Wicked Seed. Daybreak is now live! A big thank to you to everyone who took the time to test Daybreak on the beta branch and leave feedback and report bugs. I started working on this update right after The Pit released in May and it has grown to be much larger than just an epilogue. Featuring adjustments to The Pit, overhauling a lot of the back end to reduce…