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Pixel ComposerNews1.21.5 beta
In-game event

1.21.5 beta

Pixel Composer · published 21 Jun 2026, 05:01 UTC · build 23840967

All newsPlayers around this dateRead on Steam

Interface

  • Add custom interface for group.
  • Add "View Context" control for selecting whether to show all animations or only in the current context (group).
  • Increase dopesheet header size.
  • Visibility button now react to connection status.
  • Widget now highlighted when current frame contains keyframe.
  • Dropping value to another value now create expression.
  • Add subpalette selector (auto grouped colors of the similar hue).
  • Add button to enter group.
  • Add number incremental buttons.
  • Searching hotkey now done for all category.
  • Add custom sprites loading instead of using node output.
  • Add more quick anim (Shift + Q) presets.
  • Default Theme icons are now brighter.
  • Preference json now prettified.

Node

  • New Draw Gradient Path node.
  • New Blend Normal node.
  • New Adjust Normal node.
  • New Pixel Track node.
  • New Path Join node.
  • New MK Flake.
  • New MK Tree > Bush node.
  • New FLIP > Fill node.
  • Add Equal/ Unequal blend modes.
  • Add path input.
  • Add Triangle shape.
  • Add Multiply Alpha option.
  • Weight editor now won't reset weight on click.
  • Add weight output.
  • Add separate snap control for anchor point and control points.
  • Add dynamic input dummy junction.
  • Add built-in sampling.
  • Add custom curve shape.
  • Add fixed pitch mode.
  • Add wave option.
  • Add weight to width range control.
  • Add weight to width effect curve.
  • Add BG Surface.
  • Add texture properties.
  • Line cap property now separate between start and end cap.
  • [3D Projectors] Now default to 2D view with the ability to switch to 3D view.
  • Tiling option now separate X and Y axis.
  • Add relative unit for target dimension.
  • Add option to round position when drawing.
  • Add option to force solid color output.
  • 1x1 scale no-surface particle now render as a single pixel.
  • Add attenuation, banding property to match 2d light node.
  • [2D Extrude] Add option to not draw original surface.
  • Add global position and rotation properties.
  • Font value now default to the first font in the font folder.
  • Font box will highlighted when no font selected.
  • Add option to normalize gradient height.
  • Add texture input.
  • Add middle position.
  • Add Gradient overflow control.
  • Add greyscale, level properties.
  • Add path position shift, path follow speed curve.
  • Add invert option.
  • Add option to disable radius brightness scaling.
  • Add gradient angle offset property.
  • Add external force point position, radius property.
  • Now keep original color.
  • Add smooth render setting, kernel shapes properties.
  • Add randomness control.
  • Add oversample settings.
  • [3D Camera] Add Alpha threshold.
  • Add cleanedge interpolation.
  • Add render step control.
  • Add line thickness control.
  • Adjust FLIP ratio curve.
  • Add support for atlas input.
  • Add button for trimming palette.
  • Rename "Amount" to "Size".
  • Add level control.
  • Comb tool now scale with tool speed.
  • Pressing Shift in Comb tool will toggle fixed angle mode.
  • Change position to area value.
  • Add endpoint swinging.
  • Add cable texture.

Bugs

  • Fix crash when loading older project with addon data.
  • Fix curve data always unzip on start.
  • Fix loading older project use relative unit for pixel values.
  • Fix path validator not working.
  • Fix meta triggers not connecting on load.
  • Fix fps not drop when un-focus the window.
  • Fix error when using vertical mode.
  • Fix error when hovering on update triggers.
  • Fix related node sometime not connected to origin junction.
  • Fix "Default Override" tag appear too often.
  • Fix connected un-animable value does not display connection status.
  • Fix Locked 3D view can still be switch to 2D view.
  • Fix view shader stuck at inherited.
  • Fix view shader not working with tile.
  • Fix refresh not working.
  • Fix crash when loading non-file gradient data.
  • Fix selecting item while searching returns incorrect value.
  • Fix 1px mode line disappear.
  • Fix loading cached video not stopping.
  • Fix top surface not remove voxel.
  • Node will now output to transparent bg when no surface is connected.
  • Fix 'sample' render types not work for some grass types.
  • Fix base color not apply to line shape.
  • Fix heightmap output not react to opacity property.
  • [3D Obj] Fix error when importing model with no normal data.
  • [3D Obj] Now default to X-ZY axis.
  • Fix error when using non-8bit RGBA background with no solid input.
  • Fix node does not process surface array.
  • Adding palette color now use current color instead of black.
  • Fix incorrect Y axis mapping.
  • Fix linear external force apply in the opposite direction.
  • Fix seed value does not work.
  • Fix error when modifying baked strand.
More from Pixel Composer

Other announcements

All news
In-game event13 Sep 20261.21.10 betaInterface · Add option to create new compound dialog from workspace. · · Lua now works on MacOS (Lua nodes, custom addons.) · Double click on keyframe with driver now open driver dialog. · Command history now saved between session. Node · All node with uv input now apply uv alpha to the output. · Generator nodes with level property now separate level in and out values. · Add the ability to save…Game update31 Aug 20261.21.9.2 patchFix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…In-game event25 Aug 20261.21.9 betaMacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…