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Pixel ComposerNews1.21.1 beta
In-game event

1.21.1 beta

Pixel Composer · published 11 May 2026, 04:11 UTC · build 23173809

All newsPlayers around this dateRead on Steam

Interface

  • Add scaling knob.
  • Toggle Focus Content with hotkey now toggle between full view and selection view.
  • Add background color in view settings dialog.
  • Add quick connect from connection line to junction.
  • Add inline parent properties in property list.
  • Recent nodes now filter based on context.

Node

  • New MK Blast: Explosion system.
  • New Mk Tree > Leaves Hull node.
  • New VerletSim > Bridge Mesh node.
  • New VerletSim > Collide node.
  • New VerletSim > Bloat node.
  • New VerletSim > Grid, Disk mesh node.
  • New Fur node.
  • New MK Facet node.
  • New RM Render Scatter node.
  • New HSV inverted hue type.
  • Verlet sim now initialize with grid mesh node.
  • Add grid and direct data scattering type.
  • Add Spiral amplitude.
  • Add reflect order, override gravity properties.
  • Add particle data output.
  • Node will now automatically render the all the missing frames to improve smoothness when scrubbing or editing value.
  • Improve performance.
  • Add partial processing to reduce lag.
  • Add support for multiple non-composite paths.
  • Mesh preview now show static mesh for non-rendering nodes.
  • Add domain wall property.
  • Add stiffness (angular drag) control.
  • Add edge loop source type.
  • Add chance property.
  • Add clamp property.
  • Add iteration control and different fill patterns.
  • Add oversample setting.
  • Add offset transformation properties.
  • Add specular property.
  • Add light color, intensity properties.
  • Add render preview.

Bugs

  • Fix crash when trying to blend nodes with no surface output.
  • Fix error when previewing array of rotation range.
  • Fix shaded area not match the value.
  • Fix tooltip icon shows up in property with no tooltip data.
  • Fix setting mappable color not show junction immediately.
  • Fix error when clicking new path.
  • Fix error when using wiggle.
  • Fix selection drawn as solid circle.
More from Pixel Composer

Other announcements

All news
In-game event13 Sep 20261.21.10 betaInterface · Add option to create new compound dialog from workspace. · · Lua now works on MacOS (Lua nodes, custom addons.) · Double click on keyframe with driver now open driver dialog. · Command history now saved between session. Node · All node with uv input now apply uv alpha to the output. · Generator nodes with level property now separate level in and out values. · Add the ability to save…Game update31 Aug 20261.21.9.2 patchFix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…In-game event25 Aug 20261.21.9 betaMacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…