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AI OlympiusNewsUpdate 0.9.42
Game update

Update 0.9.42

AI Olympius · published 18 Jun 2026, 17:15 UTC · build 23807007

All newsPlayers around this dateRead on Steam
  • Compiled using a newer version of Unity.
  • New building element: fireplace. (For now, you can get bonfire resource at the “Abandoned Cliff” level, right next to the portal, and go right back out.)
  • Map controls have been improved.
  • Fixed an issue in multiplayer where an ally's Olympic rifle would sometimes fire continuously.
  • Fixed the “snap” behavior during construction in certain cases. There should now be fewer instances where snapping fails and blocks construction.
  • Combat hoverbikes can now be recharged on any platform.
  • Fixed a graphical glitch where snow or rain would sometimes appear in the caves on the island.
  • Split Screen: Weather effects in indoor areas now work separately for both players. Previously, the second player could see weather effects indoors until the first player entered the area.
  • The Matter Converter can now also produce silicon.
  • The construction costs for small solar panels and roof tiles have been changed.
  • The time acceleration while the player is in bed has been changed. It now applies a 6x multiplier to the environment (as before), but a 48x multiplier to weather changes and in-game time (if you need to wait for daylight for a more comfortable gameplay experience, or for nightfall to set off fireworks).
  • The sound of a car colliding with obstacles has been changed.
  • A bug in the collision sound system has been fixed that caused some collisions to sound too loud.
  • The map and inventory are no longer triggered when typing in a network chat.
More from AI Olympius

Other announcements

All news
Game update14 Sep 2026Update 0.9.62Minor difficulty adjustments. · Minor changes at the first level. · Additional changes to the controls settings interface. · The Ubermatter Capsule and the Empty Capsule can now be stored in a chest (max 1 per chest)Game update11 Sep 2026Update 0.9.61This update mainly focuses on internal system improvements and interface enhancements. · The central part of the interface (health bar and special actions) has been redesigned. In some places, the text display format has been adjusted so that small numbers and icons are displayed more clearly. · The quest modules interface and task list now disappear over time and refresh whenever you make a ch…Game update2 Sep 2026Update 0.9.60In the “Old City” level (bridge explosion), the player can now jump into the water. · Added the possibility to quickly switch between special abilities while the inventory is open. · The default key for Special Ability 2 is now Alt instead of Ctrl (this will only affect new players) · System changes to enemy behavior. (Enemies can now roughly determine the player’s location based on the sound o…