Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DichrowarMeleeNewsDevelopment Progress Update
In-game event

Development Progress Update

DichrowarMelee · published 18 Jun 2026, 10:17 UTC

All newsPlayers around this dateRead on Steam

Development Progress Update

Week 15

This Week’s Development Progress Update

  • This week focused on a large-scale simplification of all class skills and optimization of the skill tree layout. Further skill simplification will continue for other characters to reduce onboarding difficulty. A new exclusive unlock dungeon for the Missionary has been added, along with expanded faction-specific equipment affix pools and improved codex character tagging. Multiple UI interfaces, visual effects, and interaction experiences have been optimized, and several display issues in the codex and inventory have been fixed.


Content Expansion & Adjustments

New Missionary Recruitment Dungeon

  • Added a new recruitment dungeon for the Missionary. It unlocks when victory turn count > 5 and Priest specialization level > 4. Completing the challenge grants the Missionary.

  • The Missionary is a dwarf priest. When taking damage, it gains bonus dual resistances based on its spell power. It can also provide allies with dual penetration and dual resistances. Its Miracle skill includes a resurrection effect. When drinking alcohol, it gains comprehensive stat boosts. It is a frontline support priest with both tanking and healing capabilities.


Skill Simplification & Skill Tree Layout Optimization

  • Fallen Knight: Level 9 new skill Weak Point Strike. Attacks treat enemy armor as 1.5x and treat own crit as 1.5x. Removed Shell Break and Breakthrough. Adjusted skill names and skill tree layout.

  • Weak Mage: Removed Magic Missile and Fire Bolt.

  • Anti-Cavalry Captain: Removed Zeal+, Infiltration, Command, and Wolf Pack. Honest Strike now throws a banner toward the target. Adjusted skill tree layout.

  • Wind Valley Ranger: Removed Storm Arrow Rain.

  • Saintess: Removed Holy Shield.

  • Dwarf Gunner: Removed Bloodthirst Accuracy, Mithril Amplification, Precision Hunter, and Armor Piercing Mastery. Adjusted skill order and skill tree layout.

  • Frost Scholar: Removed Ice Corrosion, Frost Bloodline, Frost Echo, and Frost Empowerment. Frost Staff now deals additional magic damage to enemies with N stacks of Cold: (5 + 0.05 * AP) * N.

  • Royal Shield Guard: Removed Emergency Guard, Just Strike, Disarm Slam, and Anti-Magic Block. Counter Strike now reduces cooldown by 1s whenever Protection is triggered.

  • Royal Knight: Removed Oath Guard and Royal Judgment.

  • Royal Lancer: Removed Lancer’s Edge, Banner Suppression, and Banner: Sever Strike. Adjusted skill order and layout.

  • Royal Mage: Removed Arcane Warm-up, Heat Lock, and Eternal Winter Domain. Extreme Frost Beam now cools the enemy with the highest temperature. Flame Domain Protection grants 4 heat immunities at battle start, and adjacent allies gain 1 heat immunity.

  • Royal Archer: Removed Marked Arrow, Explosive Arrow Rain, and Long-range Arrow. Judgment Distance: Healing Hunt healing reduced from 30% → 15%, now also grants 1 random immunity.

  • Royal Priest: Removed Extended Holy Heal and Sacred Healing. Holy Law Balance and Divine Protection now reduce cooldown by 2s each time Dispel of Misfortune successfully removes a debuff.

  • Nature Envoy: Removed Nature Protection. Absolute Defense now restores 10% HP whenever 10s of stun immunity is accumulated.

  • Stout (Beer Unit): Dense Foam now reduces the chance of losing Stout Foam by 1% after each foam burst. Adjusted skill order and layout.

  • Icebock: Adjusted skill order and layout.

  • Tripel: Removed Drunken Parry and adjusted skill order and layout.

  • Some skill simplifications will be rolled out in future updates.


Codex Tag Improvements

  • Characters now display new tags in the codex based on acquisition method and faction, including Royal, Tavern Regular, Starter, Shop, Rescue, and Recruit, making it easier for players to understand acquisition paths and affiliations.


New Equipment Affixes

Human Armor Affix Pool

  • Mercantilism: After battle, gain gold equal to (your “Human Beans” ÷ 4).

  • Conservatism: When HP first drops below 20%, consume all Human Beans and randomly gain immunity types based on stacks consumed across all damage categories.

Dwarf Armor Affix Pool

  • Barrel Beer: Beer no longer reduces movement speed.

  • Brewing Extraction: Beer no longer reduces attack speed.

Elf Armor Affix Pool

  • Wind Blessing: Resonance: Doubles trigger chance of Wind Blessing, but increases cooldown by 1s.

  • Wind Blessing: Symbiosis: Reduces cooldown by 1s, but reduces dodge by 3.

  • Wind Blessing: Charge: Gain 1 stack of Charge when Wind Blessing triggers.

  • Wind Blessing: Gale Blessing: Each stack of Wind Blessing now grants +0.01 attack speed.

Shield Guard Pool Addition

  • Regroup: When HP first drops below 50%, trigger the opening battle effect a second time.


Bug Fixes

  • Fixed issue where codex entries did not display when clicking reward characters.

  • Fixed misalignment issues in certain codex entries.

  • Fixed abnormal display issues in the inventory UI.


Game Optimization

  • Optimized skill tree UI connection layout.

  • Added confirmation popup when deleting save data to prevent accidental deletion.

  • Improved some character attack effects and equipment icons.

  • Optimized codex filtering system.


In Development

  • Class Skill Boss Battle (40%)

Thank you for your continued feedback and support. If you encounter any issues or have suggestions, feel free to share them in the community.

More from DichrowarMelee

Other announcements

All news
In-game event28 Aug 2026Development Progress UpdateThis Week's Development Progress · The core development features this week are still undergoing iterative optimization, so we will not be releasing the full update log at this time. The unified attribute icon system, expanded equipment pool, Blacksmith rework, battle statistics panel overhaul, and other features are still being tested and refined. Once these features are further polished and fi…In-game event14 Aug 2026Development Progress UpdateDevelopment Update Week 23 This Week's Development Update This week, we added the Archer Specialization Challenge Dungeon, expanded equipment and character skill affixes, and made balance adjustments to shop progression, Priest specialization requirements, and main story HP values. We also focused on fixing various known bugs, improving Codex terminology explanations, combat effects, and UI int…In-game event7 Aug 2026Development Progress UpdateDevelopment Update Week 22 This Week's Development Update · This week, we completed a large-scale iteration focused on character balance, dungeon difficulty, and reward systems. We optimized skill mechanics and item affix balance. The brand-new Blacksmith crafting system has been added, along with updates to the reforging system, greatly improving equipment customization and progression. A new…