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DichrowarMeleeNewsDevelopment Progress Update
In-game event

Development Progress Update

DichrowarMelee · published 7 Aug 2026, 10:24 UTC

All newsPlayers around this dateRead on Steam

Development Update

Week 22

This Week's Development Update

  • This week, we completed a large-scale iteration focused on character balance, dungeon difficulty, and reward systems. We optimized skill mechanics and item affix balance. The brand-new Blacksmith crafting system has been added, along with updates to the reforging system, greatly improving equipment customization and progression. A new unlockable character, "Reclaimer", has also been added. Additionally, we fixed multiple bugs and optimized visual effects and text details, making the overall progression experience and dungeon difficulty curve more polished and balanced.


Content Expansion and Adjustments

Character Skill and Equipment Affix Changes

  • Knight skill "Burning Will" now gains a Heating effect, with a value of 20 + 0.2 × AP.

  • Adjusted the overall stats and skills of Ash Lord and Frost Lord, reducing the difficulty of the first map dungeon while slightly increasing the difficulty of the second map dungeon.

  • Ash Lord "Become Ashes": Executes enemies whose heat resistance is lower than 6 times Ash Lord's current temperature.

  • Frost Lord "Prisoner Beneath the Ice": Deals 3 × AD physical damage and 3 × AP true damage to one enemy affected by Level 5 Cold.

  • Nature Messenger "Earthquake Strike": Reduced one damage instance and changed the skill into a multi-hit attack.

  • Defense affix "Guardian Prelude": Increased the invincibility duration by 1 second.

  • Summoned Blacksmith passive: After each battle, there is a (5% + Level × 5%) chance to gain one free reforge opportunity for the next round.

  • Fallen Knight "Immortal": Restores 100 Flesh points after each time the character falls.


New Equipment Crafting System and Reforge System Updates

  • Added a new equipment crafting feature. Players can combine three equipment pieces of the same type and rarity below Legendary (Orange). After crafting, one of the equipment pieces will randomly increase in rarity. The main crafting slot has a higher upgrade chance than the other slots.

  • Increased the number of selectable options during reforging. Affix reforging is now 4 options → 1 choice, while stat reforging is now 2 options → 1 choice. Players can also choose to abandon the current reforge result.

  • The reforge system and crafting system have been merged into the new Blacksmith system.


New Secondary Attribute Display

  • Added secondary attribute displays to the character status panel.

  • Added a secondary attribute menu, allowing players to view all secondary attributes of their characters.

  • Secondary attributes include: Luck, Luck Percentage, Evasion Ignore, Additional Skill Hits, and more.


Rescue II Dungeon: Rescue the Reclaimer

  • Added the Rescue the Reclaimer dungeon. It unlocks when the round count is greater than 12 and less than 18. Successfully completing the challenge rewards players with the character "Reclaimer".

  • Reclaimer: An Elf Priest specializing in Dual Casting. Whenever skills trigger Dual Casting, additional effects will be activated. Reclaimer possesses powerful abilities including invincibility, team-wide resurrection, and group healing shields.


Dungeon Adjustments

Food Dungeons

  • Food Dungeon P: Reward increased to 16 Food.

  • Food Dungeon A: The first character receives 8 Food.

  • Food Dungeon B: The first character receives 12 Food.

Equipment Dungeons

  • Equipment Dungeon P: Rewards 4 Blue-quality equipment pieces, choose 2.

  • Equipment Dungeon A: Rewards 1 White-quality equipment piece and 1 Green-quality equipment piece, with a chance to additionally drop Green and Blue equipment.

  • Equipment Dungeon B: Rewards 2 Green-quality equipment pieces and 1 Blue-quality equipment piece, with a chance to additionally drop Purple equipment.

  • Equipment Dungeon C: Rewards 1 Green-quality equipment piece, 2 Blue-quality equipment pieces, and 2 Purple-quality equipment pieces, with a chance to additionally drop Orange equipment.

  • Equipment Dungeon S: Rewards 1 Blue-quality equipment piece, 2 Purple-quality equipment pieces, 2 Orange-quality equipment pieces, and 1 Red-quality equipment piece.

Gold Dungeons

  • Gold Dungeon P: Rewards 150 Gold and slightly increases Shop level.

  • Gold Dungeon A: Rewards 100 Gold.

  • Gold Dungeon B: Rewards 150 Gold.

  • Gold Dungeon C: Rewards 300 Gold.

  • Gold Dungeon S: Rewards 350 Gold, greatly increases Shop level, and the Shop will refresh with 1 Immortal Series equipment piece.

  • Higher difficulty dungeon levels will only unlock after successfully completing the previous difficulty.


Bug Fixes

  • Fixed an issue where pirated versions of the game used fake Steam official accounts to distribute pirated copies.

  • Fixed an issue where Food was not fully refunded after resetting Food in multi-map battles under Casual Mode.

  • Fixed abnormal reward distribution issues during Main Story Boss battles.

  • Fixed abnormal Buff stack display issues.


Game Optimization

  • Optimized attack effects for several characters.

  • Updated character and equipment icons.

  • Corrected incorrect descriptions of some equipment affixes.


Thank you to all players for your continued feedback and support.

If you encounter any issues during gameplay or have suggestions for improvements, please feel free to share them in our community or use the in-game feedback button located in the bottom-right corner.

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