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DichrowarMeleeNewsDevelopment Progress Update
In-game event

Development Progress Update

DichrowarMelee · published 30 Apr 2026, 08:47 UTC

All newsPlayers around this dateRead on Steam

Development Progress Update

Week 8

This Week's Development Progress

This week focused on optimizing the new player tutorial, expanding poison-based gameplay, adding new content, and balancing equipment and character skill values.


New Features

Enhanced Description System

  • Pressing Alt + Click will now display additional information in various situations.

New Skill Pre-Learning Feature

  • Players can now pre-select skills they wish to learn. Once the required conditions are met, the system will automatically learn the selected skill.

Reworked New Player Tutorial

  • The tutorial now features improved visual presentation. Different types of content are divided into separate chapters, with 2 chapters currently completed.

New Bard Specialization Tasks

  • Reach 50 beats in a single solo run.

  • Play more than 10 different songs in a single solo run.

New Equipment

  • Exaggerated Ring (Accessory): Each attack has a 50% chance to become a powerful strike.

  • Poisonous Steps (Leg Armor): Every 5 seconds, applies 2 stacks of Poison to enemy units within 2 tiles.

  • Corrosive Venom Blade (Knight Weapon): If the target has more than 20 Poison stacks, there is a 5% chance to increase the next Glory effect by 0.5 strength.

  • Toxic Faith (Priest Weapon): Attacks apply 1 stack of Poison to the target, but the user loses 2 Flesh.

  • Marching Boots (Leg Armor): Move forward 1 tile every 25 seconds.

New Equipment Affixes

  • Toxic Touch: Powerful strikes apply 3 stacks of Poison to the target.

  • Toxic Shell: Taking damage within the first 10 seconds of a battle applies 1 stack of Poison to the attacker.

  • Poison: Each stack deals 1 true damage per second for 2 seconds, up to a maximum of 99 stacks.

  • Polished Helmet: Reduces incoming critical damage by 3.

  • Polished Armor: Reduces incoming critical damage by 2.

New Tags

  • Added Banner, Battle Start, and Threshold tags.


Bug Fixes

  • Fixed an issue where the Guitar Cowboy dungeon could still be challenged after unlocking the character.

  • Fixed incorrect display of character head indicators.

  • Fixed the missing reforging button.

  • Fixed an issue where specialization rewards could be repeatedly obtained by resetting levels in casual mode.

  • Fixed an issue in multi-map dungeons where selecting one map prevented changing the dungeon on the other unselected map.


Balance Adjustments

Character Skills

  • Prey Selection: Casts for 2 seconds at battle start; switches target to the enemy within range with the lowest combined defenses.

  • Take Initiative: Base armor penetration increased from 1 → 2.

  • Toxic Burst: Damage adjusted to 10 + 0.2 AP as magic damage.

  • Toxic Shell: Hit trigger chance adjusted to (37 + Level × 7)%.

  • Spider God's Protection: Extra protection range reduced from 7 → 3; bonus defenses reduced from 30 → 20; cooldown reduced by 10 seconds.

  • Toxic Frenzy: Bonus attack power changed to Level × 5.

  • Descending Palm Strike: Damage scaling increased from 0.1 → 0.5; each ultimate cast now has a 50% chance to deal damage and no longer decreases over time.

Dungeon Adjustments

  • Added round-based unlock requirements for C/S-tier dungeons; increased enemy levels in easy recruitment dungeons.

Shield Guardian Specialization Task Adjustment

  • Adjusted to require the sum of physical, fire, and cold resistances to exceed 400.


Game Optimization

  • Improved text display before and after completing specialization tasks.

  • Optimized skill description UI borders.

  • Enhanced attack effects for Royal Mage and Royal Archer.

  • Improved danger indicator icons.

  • Optimized visual effects for double/triple casting.

  • Improved description text for the Human racial skill "Avalanche."


In Development

  • Dwarf Starting Content (90%)

  • Class Skill Condition Unlock System (60%)

Thank you for your continued feedback and support. If you encounter any issues or have suggestions, feel free to share them in the community.

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