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Yet Another Incremental Game - Theme PackNewsGameRelease.cpp
Announcement

GameRelease.cpp

Yet Another Incremental Game - Theme Pack · published 13 Jul 2026, 16:06 UTC

All newsPlayers around this dateRead on Steam

It compiles. It ships. Today.

You wishlisted an idle game about coding, here's what that actually means: every keystroke writes real code. Type to earn chars, ship files, hire an AI swarm that types for you, prestige for permanent multipliers, and end up running a Machine that codes so you don't have to.

What's in the Early Access build today:

  • The full loop: TYPE → PROJECT → REVIEW → MACHINE from your first keystroke to a self-coding factory
  • Debug real bugs, review PRs, manage your tech debt (yes, it has gameplay consequences)
  • 6 AI agents with overclock, a skill tree with infinite nodes, 11 language specializations
  • 100 Steam achievements, English + French, full Steam Deck support

-12% launch week. The price might rise with the full release of the game.

Early Access means the game is complete and balanced today, and it grows from here: weekly patches, and your feedback decides what ships next. Found a bug? Nope, that's a feature in this game, but report it anyway in the community hub.

If you play it and it makes you feel something, a review helps more than you can imagine, that's what tells Steam to show the game to more people.

// TODO: enjoy

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In-game event26 Aug 2026v1.1.4Here's the roadmap ### New - **Build Config** : prestige points now buy permanent *compilation flags* that survive every prestige. Six flags compete for five slots, so something is always left on the table - **Shop drag-purchase (Machine)** : components drag from the palette straight onto an empty cell, into a storage container (or its open panel), or onto a level-1 twin as an instant merge — t…Game update1 Aug 2026v1.1.2### New - **Garbage collector quality-of-life** : its area of effect is drawn directly on the grid (dashed outline), clicking anywhere on its panel row swaps the collected type (not just the icon), and a timer bar tracks the collection cycle. - **Storage → trash** : stored cubes can be dragged from the storage panel straight to the trash. - **Code window controls** : manually scrolling back pau…Game update27 Jul 2026v1.1.1 hotfixHotfix for project difficulty