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Yet Another Incremental Game - Theme PackNewsv1.1.1 hotfix
Game update

v1.1.1 hotfix

Yet Another Incremental Game - Theme Pack · published 27 Jul 2026, 22:47 UTC

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Hotfix for project difficulty

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In-game event26 Aug 2026v1.1.4Here's the roadmap ### New - **Build Config** : prestige points now buy permanent *compilation flags* that survive every prestige. Six flags compete for five slots, so something is always left on the table - **Shop drag-purchase (Machine)** : components drag from the palette straight onto an empty cell, into a storage container (or its open panel), or onto a level-1 twin as an instant merge — t…Game update1 Aug 2026v1.1.2### New - **Garbage collector quality-of-life** : its area of effect is drawn directly on the grid (dashed outline), clicking anywhere on its panel row swaps the collected type (not just the icon), and a timer bar tracks the collection cycle. - **Storage → trash** : stored cubes can be dragged from the storage panel straight to the trash. - **Code window controls** : manually scrolling back pau…Game update27 Jul 2026v1.1.0## v1.1.0 - 2026-07-27 ### Warning - Some achievements are still broken, but it will be retroactive and should be fixed in the next release. Steam has finally lifted the achievements limit from 100 to 5k+ (even in this release, some achievements are still not wired). And I still need to balance some achievements. ### New - **Merge Queue Defense** replaces the CODE REVIEW tab, rebuilt from scrat…