Hello all,
We worked hard this week to provide you a new update on short notice, since I'll be taking some hollidays the following weeks. Today however is time for a major graphics update for those of you who have a high end computer : a raytracing update ! Along with it the item icons were all completely redone, and we are also introducing our first gatling turret, the soviet AK-630 CIWS.
Are you searching for a new wallpaper ? In this case search no further since you'll now be able to generate studio-like screenshots in ShipCrafter !
Raytracing is coming in 2 different ways in the game :
an option you can enable in the settings which will enable some raytracing effects in realtime during battle. More precisely, it will enable raytraced ambient occlusion, global illumination, and reflections. These changes are already enough to render the game more beautifully than ever, but there is even better.
raytraced scene editor : this feature is available in the ship editing scene, and will enable to render your ship either with blank background or with an environment. You can change the ocean height, precisely select the angles of the sun to adapt lighting to your likings, and even add fog to your scene ! All these settings are available in the scene when pressing escape.
Here are some screenshot generated in game with the latter raytracing renderer. Thanks to Saber721 and NasvaiBiba for the beautiful ship builds !
Fictionnal USS Oregon super-battleship :
IJN Nagato :
We are happy to introduce our first gatling turret, the AK-630 turret. This 30mm turret can fire 4500 rounds per minute and is ideal for air defense. If you pay attention you can even see the barrels rotating when it fires.
- increased the margin at which the player submarine is considered as sunk
- all the item icons were remade
- added the AK-630 gatling turret
- fixed dimensions for the 3 40mm bofors turrets which were undersized
- added raytracing effects for battles, it tanks performance so we advise to reserve it for making screenshots
- added raytracing renderer in the editor, it can be enabled at the bottom right of the screen
That's it for this update, I hope you enjoy it !