On my end - I snapped and redid the map.
Yep. Again. But now I’m finally happy with the result and can live in peace. Probably.
On my wife’s end - we watched a TV show.
You might be wondering what that has to do with game development.
Well… everything 😂
While we were watching, she came up with a new idea for how the player will send reports to their employer. No spoilers for now, because we want to actually implement it properly first, but damn… the idea is SO GOOD. We’ll start working on it next week 👀
Besides that, we’ve finally started polishing the hunger, thirst, and poisoning mechanics. They’ll most likely make it into Demo V2 as well - I think they’ll make playing through the demo a lot more fun. Especially when everything starts going wrong at the same time 😄
And one more thing - After the Silence got into two showcases! 🎉
I still can’t quite believe any of this is happening. More and more of you keep joining us.
We’re getting close to 300 wishlists.
THREE HUNDRED.
Holy crap ❤️
A huge thank you to everyone who wishlists the game, plays the demo, leaves comments, shares it, or simply follows the development. It genuinely means a lot to our tiny team.
That’s all for now!
See you next Friday 👀❤️