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EdengrallNewsFriday Progress Report 466
Game update

Friday Progress Report 466

Edengrall · published 15 May 2026, 18:43 UTC · build 23257084

All newsPlayers around this dateRead on Steam

You can now rest to speed up time and regen stamina slightly faster by pressing T (default)

This also comes with a tutorial step that trigger when the player goes under 5% stamina making clear to the player his stamina is low and how to recover.

Sleeping is still the most optimal way to recover stamina, as it has large stamina regeneration bonuses specially when you sleep during the night that resting does not have.

Also when sleeping now you can become well rested, your stamina bar can overflow and you can have up to 25% extra stamina for the day.

The design for the new character is almost done, his name is Garr, the daytime guard, unlike Nina he does not transform automatically, his transformation is used for serious combat situations only, so it won't be implemented for quite a while.

If you played PS1-era JRPGs his design might be familiar. His clothes are also going to become available for custom male characters, the but the ears and tail won't because we would need to alter some stuff on the male character model and we don't want to mess with the prefabs for now.

Next update will have some more tutorial yellow paint, and then we will finally finish the temperature update.

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Community18 Sep 2026Friday Progress Report 484Comfy winters on the way, the snow is 95% done, It even accumulates and remains for a while after it stops snowing. We are still ironing the details, since we are focusing on performance this is very hard to do and weird graphical bugs due to wrong render orders and such are common. There will also be new critters that only show up when it is snowing. Snow can dynamically change into rain if th…Community11 Sep 2026Friday Progress Report 483The clouds now change slowly when rain comes, starting about 15 minutes before the rain drops, the lighting also gets dimmer, it is subtle, but it all works well in the end. At first we wanted to make weather localized (based on biome) and change the skybox for something more cartoonish and stylized, but we are saving these alterations for later, after finishing the exploration update as these…Community4 Sep 2026Friday Progress Report 482We got plenty bug reports this week, so we split our focus between the update and fixing the bugs we could squash quickly. The rain schedule system is done, the game sets up the weather for the whole week ahead of time, and this will allow players to get a Weather forecast later from NPCs as a favor. Each week has a set rain threshold, spring will be our rainy season and has more rain slots tha…