- Added event illustrations
- Fixed an issue where storage containers were visible in the Farm
- Adjusted unintuitive building colliders
- Fixed an issue where nighttime vision did not load properly after loading a game
- Fixed an issue where animations would stop on game load even when the game was not paused
- Fixed an issue where unit display name text was missing and became disabled
- Fixed an issue where discarded items did not immediately disappear from the left-side inventory panel
- Fixed an issue related to building display order
- Fixed missing bangs/fringe on some units
- Fixed an issue where unit shortcut press would not work properly after dismissing a unit
- Added additional explanation in the expedition window for units afflicted with after the Near-Death Aftereffect
- Re-enabled Free Save when returning from Very Hard difficulty to Hard difficulty
- Added and applied missing text sheet entries
- Added more missing sound effects
- Fixed an issue where sleeping animations/images would occasionally fail to trigger properly
- Fixed a bug where item auto-repair settings were not being saved
- Fixed an issue where feeding units would occasionally behave abnormally
- Fixed an issue where reachability checks were not being performed for construction and gathering tasks
- Adjusted the position of the large monster “?” icon
- Added marker indicators when returning to base