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Bloodfell PlaytestNews0.2.4
Game update

0.2.4

Bloodfell Playtest · published 23 May 2026, 01:09 UTC

All newsPlayers around this dateRead on Steam
  • Memory and performance improvements — foliage texture caching and centralized cleanup of world effects between floors. (This should help with crashes in Garden of Stillbirths)
  • Reworked the Loot Elevator to be a more fun physical representation and simplify picking different tiers
  • New Torch Vigil mechanic: Crucifix upgrades that scale with the number of lit floor torches
  • Added Spell Critical Hit Chance as a new Crucifix upgrade.
  • Reworked the Blood Mirror to be a bit clearer/more fun
  • Blood Forge polish
  • Added low-HP cinematic letterbox and a death loot burst that visualizes collected loot when you die.
  • Crucifix upgrade cards now show rarity-tinted glow borders and a "ranged only" indicator label.
  • Loot goblin spawn chance increased — 8% → 20% in the Catacombs, 12% → 25% in the Garden of Stillbirths.
  • Holy Ray's stun is now a brief micro-stun — no more locking enemies in place indefinitely.
  • Level-end "Collecting loot..." overlay is much snappier (no more waiting on phantom items).
  • Exit area now requires no enemies around to be active
  • Building upgrade buttons preserve focus and tooltip state across refreshes for better controller navigation.
  • Improved controller focus handling on the level completion screen.
  • Fixed ghost weapon instances that could appear when equipping weapons rapidly at the Wishing Well.
  • Fixed blood redirect targets getting stuck after completing a Rite of Ascension.
  • Fixed occasional errors when rerolling Crucifix upgrade cards.
More from Bloodfell Playtest

Other announcements

All news
Game update1 Sep 20260.3.10.3.1 · Added reading options to the Archive: six fonts, several sizes, and line spacing · The current floor archetype is now shown in the pause menu's Floor Modifiers tab and in the info overlay · Reworked the Dark Vigil floor: torches are now scarce and the darkness is deeper, but each lit torch counts double toward Torch Vigil crucifix bonuses · Quests are now only generated for biomes you h…Major update12 Aug 20260.3.0 — The Lore/Polish update⚠ This update resets all save data. The tutorial and the reworked building upgrades require a fresh start. Thank you for your patience! · New biome (early draft): The Rotworks — flooded canals that pull you with their current, sluice levers to redirect the flow, and a new roster of enemies with full ambience and sound. · New biome (early draft): The Ashen Tribunal — face the court's staff, its…Game update26 Apr 20260.2.3This update adds Sentry error tracking so I can get better ideas what's crashing for some players. · Added a "Return to Main Menu" button in the pause menu. · Loading screens now only show active quests that can progress in the biome you're entering. · Pact stones now reward resources from the biome you actually played in — no more Rotleaf payouts from a Catacombs run. · Examining your friend's…