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Bloodfell PlaytestNews0.2.3
Game update

0.2.3

Bloodfell Playtest · published 26 Apr 2026, 19:28 UTC

All newsPlayers around this dateRead on Steam

This update adds Sentry error tracking so I can get better ideas what's crashing for some players.

  • Added a "Return to Main Menu" button in the pause menu.
  • Loading screens now only show active quests that can progress in the biome you're entering.
  • Pact stones now reward resources from the biome you actually played in — no more Rotleaf payouts from a Catacombs run.
  • Examining your friend's corpse now shows your currently equipped weapon's card for quick comparison.
  • Fixed issue with player sprite not leaving its blue glow state after teleporting to exit
  • Improved input responsiveness for weaker analog sticks and arcade fight sticks (lower deadzone, smarter keyboard/gamepad priority).
  • Fixed lingering magnetic and grasping-root pulls permanently slowing the player on Elite Uprising floors.
  • Fixed elite demons getting stuck running in place near walls.
  • Fixed quest re-activation: clicking another quest slot right after abandoning a quest no longer silently accepts it.
  • Fixed controller focus bleeding through the unlock overlay onto upgrade buttons of locked buildings.
  • Fixed the Rite of Ascension reward chest leaking between floors.
  • Fixed quest spell-pick tracking progressing in the wrong biome.
  • Fixed loot goblin errors when the goblin vanished after being freed.
  • Fixed overlapping sound effects when several loot items dropped at once during batch harvests.
  • Fixed Burning Tithe spamming the "Ow" sound when hurting the player
More from Bloodfell Playtest

Other announcements

All news
Game update1 Sep 20260.3.10.3.1 · Added reading options to the Archive: six fonts, several sizes, and line spacing · The current floor archetype is now shown in the pause menu's Floor Modifiers tab and in the info overlay · Reworked the Dark Vigil floor: torches are now scarce and the darkness is deeper, but each lit torch counts double toward Torch Vigil crucifix bonuses · Quests are now only generated for biomes you h…Major update12 Aug 20260.3.0 — The Lore/Polish update⚠ This update resets all save data. The tutorial and the reworked building upgrades require a fresh start. Thank you for your patience! · New biome (early draft): The Rotworks — flooded canals that pull you with their current, sluice levers to redirect the flow, and a new roster of enemies with full ambience and sound. · New biome (early draft): The Ashen Tribunal — face the court's staff, its…Game update23 May 20260.2.4Memory and performance improvements — foliage texture caching and centralized cleanup of world effects between floors. (This should help with crashes in Garden of Stillbirths) · Reworked the Loot Elevator to be a more fun physical representation and simplify picking different tiers · New Torch Vigil mechanic: Crucifix upgrades that scale with the number of lit floor torches · Added Spell Critic…