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One Dice Dungeon DelveNewsEarly Access 2.6.0 Patch Notes
Game update

Early Access 2.6.0 Patch Notes

One Dice Dungeon Delve · published 18 Apr 2026, 20:23 UTC

All newsPlayers around this dateRead on Steam

Boss Cycle Overhaul
The Blood Dragon and Gelatinous Dice cycle after the endgame now works correctly. The Blood Dragon acts as the gatekeeper, defeat it to reset the Dice cycle back to green. Skip it and it will keep returning until you do. The five Dice colors (green → blue → violet → orange → red) cycle properly between each Blood Dragon encounter, indefinitely.

Bug Fixes
- Fixed the Blood Dragon victory cutscene replaying on every subsequent Blood Dragon kill instead of just the first.
- Fixed corpses and physics objects getting stuck on top of the player, they now scatter away immediately, including the Blood Dragon's body after the victory dialogue.
- Fixed the "5 Figures" and "6 Figures" score achievements not unlocking for players who defeated the Blood Dragon and chose to keep delving (bypassing the death screen).

Localization
- The Nun's dialogue screen (retire / continue delving choices) is now fully translated into Spanish, Russian, and Chinese Simplified.
- "Sister" now correctly uses the religious title in each language rather than the word for sibling.
- Fixed Chinese and Russian text overflowing into button prompts in the tutorial.

Performance
- Fixed a freeze/hitch that occurred every time the background music changed tracks. All tracks are now preloaded at startup so transitions are seamless. This also resolves a related crash on Steam Deck.

More from One Dice Dungeon Delve

Other announcements

All news
Game update24 Aug 20261.0.1 Leaderboard Bug FixFixed a bug of the daily scores overwriting the established global scoresMajor update21 Aug 2026One Dice Dungeon Delve is out of Early Access. 1.0.0 is liveIt's been a long stretch since the last public update, four weeks of work that never went out the door until now, all landing today in 1.0.0. The headline addition: the full Daily Card system, 22 cards, each one reshaping how a Daily Challenge run plays. The Fool cycles your class every floor. The Tower merges the whole dungeon into one connected sprawl. Every run shows what card you drew and w…Game update20 Aug 2026One Dice Dungeon Delve: 1.0.0 Release NotesThis is the Early Access exit release. It has been a long stretch since the last public update, and this is the largest patch the game has ever shipped: four weeks of work that never went out the door until now. Everything below has been sitting in development and is reaching players for the first time in 1.0.0. Highlights - The full Daily Card system is live. All 22 cards are implemented and r…