Thanks a lot y'all for all the great feedback that I've gotten on the first Puffin Planes Planes Update preview that I dropped last week. There were quite a few bugs reported, and now that I'm back from vacation I decided to spend all evening squishing them. I think I got most of the major bugs; I'll probably spend the rest of my development time this week on feature work. The biggest thing that I would like to tackle is being able to view and manage your hangar again, and maybe re-adding long range planes such as the PAX-700. But feel free to drop any suggestions in the comments below, the Steam forums or the Discord!
https://discord.gg/f7VwJWQRt9
Changes:
- Passengers now check all planes at an airport to see if there's one with a seat class that they'd be willing to fly, rather than just the first one.
Bugfixes:
- Fixed bug where planes would not depart even when full (apparently an eight month old bug...? confused why it has never been reported until now)
- Fixed changing the model of a plane not properly recalculating its configured capacity.
- Fixed custom presets not working correctly and breaking new route creation.
- Fixed being able to overload planes with more than 100% of different seating types.
- Fixed AI really loving to use the priority queue even when it doesn't make a lot of sense.
- Fixed AI stockpiling millions of planes even when they don't need them.
- Fixed bulk discounts not working properly.
- Fixed Standing class not working at all.
- Fixed the Veteran Veteran achievement not working with the new plane ordering system.
- Fixed the puffinBay event.
- Fixed being unable to duplicate planes. Can now lease duplicate planes.