Hello !
We just published a new (tiny) update !
In particular we changed the way engine damage is done. Before this update, engine would only be damaged if directly hit, but this allowed to hide them inside the hull making them invincible. As such engines can now also take damage if the block they reside on is damaged as well. We also added a new small engine, suited for the early game, inspired by the Wickes class destroyer. Still on the matter of engines, we reworked all the current 3D models with better details. Finally we increased inertia by 25%.
There is a new block cosmetic (inward curved block), and we improved the lifebuoy cosmetic.
Finally we improved a bit on the data compression in multiplayer, allowing to load larger ships in your lobbies.
Here is the changelog :
reworked the lifebuoy cosmetic
improved ship data compression by about x2, allowing for larger ships in multiplayer
slightly increased ships inertia (25%)
added inward curved block cosmetic
updated all engines 3D models
added a tiny inter-war style engine
now destroying the block on which an engine is attached will also damage the engine
See you on next update !