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ShipCrafterNewsNew cosmetics, new engine and improved engine damage mechanics
In-game event

New cosmetics, new engine and improved engine damage mechanics

ShipCrafter · published 1 Mar 2026, 11:51 UTC

All newsPlayers around this dateRead on Steam

Hello !

We just published a new (tiny) update !

In particular we changed the way engine damage is done. Before this update, engine would only be damaged if directly hit, but this allowed to hide them inside the hull making them invincible. As such engines can now also take damage if the block they reside on is damaged as well. We also added a new small engine, suited for the early game, inspired by the Wickes class destroyer. Still on the matter of engines, we reworked all the current 3D models with better details. Finally we increased inertia by 25%.

There is a new block cosmetic (inward curved block), and we improved the lifebuoy cosmetic.

Finally we improved a bit on the data compression in multiplayer, allowing to load larger ships in your lobbies.

Here is the changelog :

  • reworked the lifebuoy cosmetic

  • improved ship data compression by about x2, allowing for larger ships in multiplayer

  • slightly increased ships inertia (25%)

  • added inward curved block cosmetic

  • updated all engines 3D models

  • added a tiny inter-war style engine

  • now destroying the block on which an engine is attached will also damage the engine

See you on next update !

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