Increased the duration of mood buffs gained from sleeping in a room and eating food in a room from 1080 seconds to 2160 seconds (48 in-game hours at 1x speed). However, the duration for “Sleep in Bed” remains unchanged (approximately 24 in-game hours).
Adjusted dungeon stay penalties from -4 / -8 / -12 / -16 to -4 / -10 / -16 / -22
Fixed an issue where units would attempt to travel excessively long distances when trying to sleep in the dungeon
Fixed an issue where incorrect comparison tooltips were displayed for necklaces and rings
Fixed a bug where having only one surgical tool could cause an infinite surgery attempt loop during treatment