Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dead MetroNewsDEAD METRO Development Update 13
In-game event

DEAD METRO Development Update 13

Dead Metro · published 22 Dec 2025, 09:46 UTC

All newsPlayers around this dateRead on Steam

Added gunpowder storage box


Added loot containers inside trucks, vans, and ambulances


Added harvestable bushes for fiber


Added metal piles


Added wood piles


Added fire axes to fire trucks


Added a craftable extractor for the player


Added scaffolding

List

  • Added a small craftable storage chest (craftable directly by the player)
  • Added a wooden door that can be crafted by the player
  • Added new loot points for tech trash items
  • Added a container category for crafting-related equipment
  • Adjusted lighting and shadows to increase shadow intensity
  • Expanded the head hitbox of infected enemies
  • Expanded the hitbox for short-blade weapons
  • Displayed a consumption meter when eating food
  • Added wardrobes that can be looted in certain buildings
  • Consuming canned food now drops an empty can
  • Added rotten food items
  • Adjusted NPC buying and selling prices
  • Reduced firearm drops from police vehicles
  • Reduced general vehicle spawn rates
  • Melee weapons (knives) now always yield wood when chopping trees
  • Removed categories from usable items, building items, food, and weapons
  • Changed lockpick crafting requirement from wire to 2 aluminum

Fix
Vehicles are destroyed when driving over electric traps
Fixed weapon racks overlapping wall barricades

More from Dead Metro

Other announcements

All news
In-game event30 Jun 2026DEADMETRO Update 20New Characters Our game has undergone a complete overhaul of the character system. If your character does not appear, please create and edit it in the main menu before starting the game, as this may be due to conflicting player preferences. We've replaced the player characters with completely new male and female models, along with an entirely new set of outfits. We've also added a completely ne…In-game event3 Jun 2026DEADMETRO Update 19Movement This animation overhaul marks a new standard for Dead Metro, improving both movement fluidity and overall mobility. We have also added additional animation details. When players look around, the character's head will now turn in the same direction as the camera. Another detail added in this update is dynamic equipment movement. Items attached to the player's backpack will now move natu…In-game event9 Apr 2026DEADMETRO Development Update 18In this update, we improved Dead Metro’s gameplay by adding new items and player-support equipment, along with a new type of vehicle and additional systems. WEAPON ATTACHMENT Players can now aim down sights, and we’ve also added more weapon attachments—such as scopes and bayonets—allowing players to customize their weapons to match their playstyle. Players can craft all weapon attachments at th…