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RecursiveNewsUpdate 1.1
Game update

Update 1.1

Recursive · published 13 Mar 2026, 01:28 UTC · build 22322454

All newsPlayers around this dateRead on Steam
  • Changed up the text for some of the tutorials, hopefully making some core mechanics a bit more clear
  • Changed the "Return to Overworld" button in the Iron Fortress pause menu to "End Run"
  • Added a dedicated "End Run" button to the bottom right corner of Iron Fortress endless sessions
  • Camera Placement and Zoom Levels in the overworld are now tracked per session, placing the players camera exactly where it was when they left the overworld
  • Added a new prestige blessing, Swift Harvest, that removes the death animation from normal and elite enemies, allowing them to spawn instantly. (This allows for much quicker material farming)
  • Added an extra tier to Swift Harvest that removes boss death animations
  • Fixed the Forge of Creation icon and name not displaying correctly (For real this time)
  • Tower Research costs now uses abbreviated amounts (500K instead of 500000)
  • Overworld runs now pause when the essence drop selection modal is open
  • Damage no longer tries to apply to an enemy if the run is paused for some reason
  • Added a new Tower Research, Enchanted Harvest Knife, that applies a drop multiplier to materials collected from monsters
  • Fixed a bunch of bonus effects that weren't applying correctly
  • Fixed a visual bug when purchasing max upgrades
More from Recursive

Other announcements

All news
In-game event30 Aug 2026Update 2.1Added difficulty ratings to the Choose Your Path essence screen. Each minigame essence now shows an Easy, Medium, or Hard badge under its icon so a first pick isn't blind. The rating covers how much hands-on time the minigame wants and how far off its automation is, not how strong it ends up · Added a tooltip on each badge explaining exactly why that essence earned its rating · Rated all six mi…Major update27 Jun 2026Update 2.0What's up everyone! I am happy to finally be announcing the release of update 2.0! This update introduces a lot of small fixes, QoL additions, big backend changes, and a bunch more. There's a small changelog below with the stuff that I remembered to add, but it is missing quite a bit that I simply have just forgotten to add while doing it. With this update comes the release of Recursives first…Major update7 May 2026Update 1.9This is another HUGE update for the game and for myself. Recursive has officially launched on the Google Play Store for all to play, and will hopefully be coming to IOS in the near future. Along with releasing on Mobile, today we're introducing a brand new system. Ascensions! Ascensions work very similarly to the Prestige system, but with a new added difficulty layer and a huge new set of bonus…