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RecursiveNewsUpdate 1.9
Major update

Update 1.9

Recursive · published 7 May 2026, 22:20 UTC · build 23136486

All newsPlayers around this dateRead on Steam

This is another HUGE update for the game and for myself. Recursive has officially launched on the Google Play Store for all to play, and will hopefully be coming to IOS in the near future.

Along with releasing on Mobile, today we're introducing a brand new system. Ascensions!

Ascensions work very similarly to the Prestige system, but with a new added difficulty layer and a huge new set of bonuses. The ascension system isn't technically fully available at this time, but will be very soon. Update 2.0, which will be releasing soonish, will introduce more ways of receiving ascension points as well as a MASSIVE content expansion for the game.

  • Added achievement support for Google Play

  • Added ASCENSIONS!

    • Ascensions work very similarly to prestiging, after a certain threshold is reached the system reveals itself, allowing the player to ascend.

    • Ascending grants AP(Ascension Points) which can be used to toggle ascension upgrades

    • Ascension wipes all progress (Except achievements)

    • Investing AP introduces the new difficulty system

      • Difficulty multiplies things like enemy health in all modes, base upgrade costs, mage hiring costs, mining rock hp, and so on.

      • Investing AP increases overall difficulty by 30% per point

    • AP can be added/removed to upgrades just like with Prestige upgrades

  • Removed the "Thanks for playing" modal, as the game has gone far beyond what the original completion was.

  • A bunch of mobile fixes/changes

  • Google Play Release!

More from Recursive

Other announcements

All news
In-game event30 Aug 2026Update 2.1Added difficulty ratings to the Choose Your Path essence screen. Each minigame essence now shows an Easy, Medium, or Hard badge under its icon so a first pick isn't blind. The rating covers how much hands-on time the minigame wants and how far off its automation is, not how strong it ends up · Added a tooltip on each badge explaining exactly why that essence earned its rating · Rated all six mi…Major update27 Jun 2026Update 2.0What's up everyone! I am happy to finally be announcing the release of update 2.0! This update introduces a lot of small fixes, QoL additions, big backend changes, and a bunch more. There's a small changelog below with the stuff that I remembered to add, but it is missing quite a bit that I simply have just forgotten to add while doing it. With this update comes the release of Recursives first…In-game event30 Apr 2026Update 1.8Added proper height clamping for the initial language selection modal · Added a new toggle in the options that provides better touch friendly UI mechanics, toggled off on PC by default, toggled On on mobile devices by default · Reworked tutorials a bit more. Reduced total count from 42 to 25, removing quite a few that have been marked as redundant by many players. Consolidating a few into one b…