Update 1.1

Recursive · build 22322454 · published

On SteamNotes only · this build shipped before we watched the app
  • Changed up the text for some of the tutorials, hopefully making some core mechanics a bit more clear
  • Changed the "Return to Overworld" button in the Iron Fortress pause menu to "End Run"
  • Added a dedicated "End Run" button to the bottom right corner of Iron Fortress endless sessions
  • Camera Placement and Zoom Levels in the overworld are now tracked per session, placing the players camera exactly where it was when they left the overworld
  • Added a new prestige blessing, Swift Harvest, that removes the death animation from normal and elite enemies, allowing them to spawn instantly. (This allows for much quicker material farming)
  • Added an extra tier to Swift Harvest that removes boss death animations
  • Fixed the Forge of Creation icon and name not displaying correctly (For real this time)
  • Tower Research costs now uses abbreviated amounts (500K instead of 500000)
  • Overworld runs now pause when the essence drop selection modal is open
  • Damage no longer tries to apply to an enemy if the run is paused for some reason
  • Added a new Tower Research, Enchanted Harvest Knife, that applies a drop multiplier to materials collected from monsters
  • Fixed a bunch of bonus effects that weren't applying correctly
  • Fixed a visual bug when purchasing max upgrades