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ReTrimeNewsUpdate 28, Future Fears
In-game event

Update 28, Future Fears

ReTrime · published 12 Apr 2026, 23:50 UTC · build 22755829

All newsPlayers around this dateRead on Steam

Boss Overhaul:


    Shattered fragment, Future
  • New futuristic, mechanical design.
  • Repeatedly performs a combo of 4 quick attacks.
  • As the fight progresses, it becomes capable of skipping attacks, teleporting to where it would end and performing the following one instead.

New Hyper Weapon:


Massive Obliterator


  • A huge blaster that fires a massive beam that causes explosions on everything it hits. It aims towards where you are looking.
  • Fire1: Make the blaster start or stop firing. It aims much faster while not firing.
  • Fire2: Call the blaster to you and begin riding it. Press fire2 while riding to jump out of it.
  • While riding the blaster, you can fly freely.
  • Mega Blaster: No changes.
  • Booster Blaster: Blaster aims twice as fast.
    Enemies lose their velocity when hit.
  • Mini Blasters: A ring of 6 smaller blasters spin around the main one, firing beams which apply Volatile.
  • Watchers: A ring of 6 smaller blasters spin around the main one, firing beams which apply Volatile towards their nearest enemy.
  • Explosive Blaster: Increased explosion radius.
  • Skull Blasters: Control 2 blasters. Fire2 toggles which one you’re riding.

Other Changes:

  • Anomalous Scripts no longer work if the boss they try spawning is already alive.
  • Fixed several explosions that were meant to reset enemy velocity not doing that, such as from the Void spell.
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