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ReTrimeNewsUpdate 26, Past Tears
In-game event

Update 26, Past Tears

ReTrime · published 2 Mar 2026, 12:22 UTC · build 22160349

All newsPlayers around this dateRead on Steam

Boss Overhaul:


    Shattered fragment, Past
  • New design; based on the Dunkleosteus and Coelacanth.
  • New movement; swims around the player, creating afterimages of itself and the player when changing directions.
  • New rewind mechanic; after attacking, fires projectiles at a previously created afterimage, then teleports itself and the player to it before repeating the attack.

New Hyper Weapon:


Tidal Eruption


  • Fire1: Fire projectiles which generate water on impact, or 3 large piercing waves if you’re underwater.
  • Fire2: Spend "Water" to summon a water bubble around you, allowing you to swim anywhere. Press again to deactivate it.
  • "Water" meter fills up over time while underwater without a bubble.
  • The water bubble stays active when you swap weapons.
  • Water Gun: No changes.
  • Sea Treader: Water bubble grants Speed.
  • Power Hose: Wave fire rate doubled.

Other Changes:

  • Added several screen distortion effects, used for things like water surfaces, explosions, melee swings and heat waves in the desert and volcano.
  • Fixed the volcanoes mistakenly having the eruption's lighting sometimes.
  • Improved how shader properties like wind speed and the render distance of certain props are updated.
More from ReTrime

Other announcements

All news
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