
Salutations, Playtesters!
Servers are reset and progress is wiped after fixing a major issue where some players were unable to join the game. In addition to that, here are other things we did:
Resolved contract messages (alliance/trading requests) now disappear after 5 seconds after they are viewed.
Contract limit extended to 3 per player.
Diplomacy notification animation has been updated in quality.
if a player doesn’t have enough resources that are requested, those will be shown in red colour
The High Table window (V on the keyboard) is movable now.
Send/Accept buttons are disabled when the trade conditions are not fulfilled or are impossible to be fulfilled.
Buildings’ footprint is shown in full size now on the mini map. Previously they were all represented with 1px for all sizes.
Building constructions have shortcuts now (visible next to the building name).
All units and building costs and recruitment times, plus research costs and research times era have been changed/rebalanced.
Bug fixes
Fixed the issue that prevented some players from joining the game. Now, the game will detect if a player fails joining 3 times and will reset the server as a result. This is a temporary fix that will receive additional improvement over time.
Fixed the issue that would cause certain buildings to have their health at 25% upon rejoining the server.
Let us know how it goes and join our Discord server for the additional feedback, opportunity to talk other players, and a chance to talk to the devs.
Stay tuned! Cantos Games