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Coloniser PlaytestNewsPatch Notes (0.0.1.2203.1.2675)
In-game event

Patch Notes (0.0.1.2203.1.2675)

Coloniser Playtest · published 29 Jul 2026, 12:43 UTC · build 24433370

All newsPlayers around this dateRead on Steam

We have a new Playtesting build (0.0.1.2203.1.2675) that's been uploaded just now. Servers have been reset and restarted!

We had a game-breaking bug with the Spawn Points that unfortunately effected a lot of players so the focus for this mini-patch was fixing that. We've built out a new spawn system that appears to be fixing it, but please let us know if you run into any "strange" spawn issues.

We were able to roll out a few more items as well. We have a few more items that we're waiting until next week to QA (including a huge sound overhaul), so this will be live about a week if it goes well. We also have a fix for the Fog of War issues (it actually seems to have fixed multiple big bugs at once) that we're testing now.

Changelog:

  • Bug Fix: New Dynamic Spawn System that doesn’t rely on manually placed spawn points. (This should also fix the issue where players would spawn with a black screen and without a Justiciar

  • New outline effect arounds units when they are behind buildings or resources

  • New Bladeguard unit model and animations

  • Bug fix with some animations not looping properly (there was a delay that happened after a few attacks)

  • Smaller game file / project cleanup, build size should be smaller due to this

More from Coloniser Playtest

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Major update13 Aug 2026Patch Notes (0.0.1.2314.1.2805)Salutations, Colonisers! The new patch is ready for playtesters. Servers are reset and progress is wiped after fixing major issues that you reported and introducing some new stuff. We have some neat improvements and bug fixes. Please check it out: Quality of Life Improvements · War Hound unit has a new model with cool animations and a new icon. Who is the best boy? Mounted units - beware! · Two…Major update17 Jul 2026Patch Notes (0.0.1.2147.1.2613)Salutations, Colonisers! The new patch is ready for playtesters. Servers are reset and progress is wiped after fixing major issues that you reported and introducing some new features. We have some neat improvements and bug fixes. Please check it out: Quality of Life Improvements Minor map adjustments: · Introduced more spawning points for players. · Gaps between trees and cliff edges are now pr…Major update10 Jul 2026Patch Notes (0.0.1.2103.1.2552)Salutations, Colonisers! The new patch is ready for playtesters. Servers are reset and progress is wiped after fixing major issues and introducing some new features. Please check it out: Upgraded Oath system We've mentioned before how we introduced the Objective (Oath) system that will give you options to claim and complete quests based on your playstyle. We've reworked it and expanded it with:…