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Wicked SeedNewsHotfix 2
Game update

Hotfix 2

Wicked Seed · published 27 Jan 2026, 20:28 UTC · build 21668217

All newsPlayers around this dateRead on Steam

Hey everyone!

Another large download today, but I have made progress in separating assets to be able to patch code, items, enemy stats, etc. and have them be just a few MB. Having to touch level data still creates large download sizes, but I'm hopeful this should be the last download of this size. I appreciate everyone's patience as I work to improve this!

Let's go over the details of today's patch:

Adjustments

  • When loading a clear file you will now have he option to change the difficulty

  • Adjusted some of the wording for the Library puzzle and Armory access puzzle to better convey the hints at the solution

  • The reload action for the Shooting Range is now tied to the binding for combat reload

  • Pulled the camera back a bit in the shooting range and repositioned Ella so that more of the range is in view

  • Put in a fix for the reload animation at the shooting range sometimes not activating

  • Stalker's bestiary weakness exploit has been changed from killing it with a brutal attack to hitting it with a brutal attack

  • The Gluttonous Tick weakness amount to complete its bestiary entry has been reduced from 3 -> 1

  • You can now use Hot Coffee as long as both health and energy aren't full

  • After completing Chapter 2 you will now automatically receive Brutal Attack and Parry if you did not pick up the skill books earlier. Loading a saved game that is in at least Chapter 3 will retroactively receive these skills as well

  • The armor part Rush has been changed to grant the effect of Haste for the first 15 seconds of combat

  • Giant Skitterer stagger time slightly increased

  • Giant Skitterer stagger health slightly decreased

Fixes

  • Put in a potential fix for the screen flickering/automatic action queueing when opening the action menu in combat

  • Fixed an issue where the Dining Room encounter could be triggered from outside the room in the Manor on Despair

  • Fixed a collision issue on the bridge in the Spew section of the sewer

  • Picking up a stat boost item will now properly update the status UI immediate with the effects

  • Fixed an issue where saving multiple clear files would increase the NG+ incorrectly

  • Fixed an issue where the stamina bonus granted from the armor part Adrenaline was granted before consuming the stamina from the weapon attack

  • Fixed an issue where Vanguard was not working correctly

  • Fixed an issue where not all attributes were being raised from the Goddess armor part

  • Fixed an issue where the one time stat bonuses from certain Bestiary entries were not being applied correctly

  • Fixed an issue where loading a saved game in the manor after completing the Library puzzle did not properly reset the puzzle UI

  • Fixed an issue where dismissing the status menu and rapidly clicking on the header tabs could soft lock you by placing you in an invalid state

  • Fixed an issue where precision level 9 of the Bella Fortuna was awarding the wrong attack range

Thank you to all who have reported issues and suggested feedback!
- Ryan

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