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Pixel ComposerNews1.20.8 beta
In-game event

1.20.8 beta

Pixel Composer · published 7 Mar 2026, 05:29 UTC · build 22240842

All newsPlayers around this dateRead on Steam

Interface

  • Add node animation summary bar.
  • Alt drag key now duplicate keyframes. Key stretch change to ctrl+alt.
  • Add value freeze indicator.
  • Add timeline marker.
  • Add dopesheet label header controls.
  • Shift+Drag now won't clear selection.
  • Add keys transform tools (G for Move, S for Scale). Change hide keys to Shift+S.
  • Key distribute now work across animators.
  • Add move again key (Alt+L/R arrow) to repeat last cursor movement.
  • Go to node now open the correct node context.
  • Add double click to rename node.
  • Now switch driver to currently selected key.
  • Add key position editor textbox in context menu.
  • Increase search weight for connectable type.
  • Add tunnel key to search results.
  • Add hold key support for arrow keys hotkey.

Node

  • New Draw Grid Gradient node.
  • New Draw Points Gradient node.
  • New Draw Shape 3D node.
  • New Extends node.
  • New Deblur node.
  • New PXC node.
  • New Seconds Convert node.
  • Add Snap driver.
  • Add Smooth control for wiggle and sine driver.
  • Start frame now offset by 1 to match frame index.
  • Gif now load one by one to prevent buffer error.
  • Add option to not draw before the starting frame.
  • Add persistence cache for faster subsequence file loading.
  • Add timeline editor for easier composition.
  • Zero outline width now respect alpha threshold property.
  • Add option to inverse draw order.
  • Add option to use position shift as end point.
  • Add blending render mode.
  • Add rotation and scale modulators.
  • Add highlight width controller.
  • Now output index as r16-bit surface.
  • Output Atlas now offset from original atlas.
  • Add option to fix grid content amount.
  • Add rendered output.
  • Add order selector mode.
  • Add independent corner for rectangle shape.
  • Add "move only" option to transform tools.
  • Add sampling offset property.
  • Add dynamic self drawer output.
  • Data transfer now fallback to use bg if no data source provided.
  • Add more controls over tiling pattern.
  • Add inside shadow type.
  • Add texture input. blend color property.
  • Add force monospace option.

Bugs

  • Fix error when setting keyframe to negative frame.
  • Fix error when processing atlas data.
  • Fix crash report display incorrect log if there are crashes inside the autosave system.
  • Fix repeated render when export.
  • Fix repeated render caused by group output.
  • Fix grouping inline feedback, loop not move inline object inside the group.
  • Fix crash when adding node with default dimension set to pixel.
  • Fix crash when creating node with absolute area values.
  • Fix offsetted mouse position when setting cursor.
  • Fix switching to widget before the active widget not apply the current widget.
  • Fix single axis tiling render with alpha multiplied.
  • Fix custom multi selection not working.
  • Fix error when using globalvar.
  • Fix feedback line render outside context.
  • Fix adding node with file dialog offset the created node.
  • Fix renaming using multi-hotkey not working.
  • Fix crash when toggling context menu items.
  • Fix easing out line disappear when ease in is set to linear or hold.
  • Fix error when sampler can't find valid position.
  • Add sampling attempt control.
  • Fix error when trying to run uninitialized addon.
  • Fix hide mode still draw last frame.
  • Fix error when applying loop line.
  • Fix colorize not working with step mode.
  • Fix line segment scaled incorrectly in non-square dimension.
  • Fix progress mode not working.
  • Fix error when inputting empty text.
  • Node attributes modification is now undoable.
More from Pixel Composer

Other announcements

All news
In-game event13 Sep 20261.21.10 betaInterface · Add option to create new compound dialog from workspace. · · Lua now works on MacOS (Lua nodes, custom addons.) · Double click on keyframe with driver now open driver dialog. · Command history now saved between session. Node · All node with uv input now apply uv alpha to the output. · Generator nodes with level property now separate level in and out values. · Add the ability to save…Game update31 Aug 20261.21.9.2 patchFix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…In-game event25 Aug 20261.21.9 betaMacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…