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Medieval FrontiersNewsPatchnotes Build Version 3020
In-game event

Patchnotes Build Version 3020

Medieval Frontiers · published 4 Mar 2026, 19:52 UTC

All newsPlayers around this dateRead on Steam

Build Version 3020

This patch includes various improvements and fixes.

Gameplay

- Reworked interaction flow:

  - Pickups now happen directly and tool actions register reliably on repeated hits.

  - Interaction prompts always appear, including when wielding a bow.

  - Fixed an issue where leaving workbenches could get stuck on the interaction widget.

- Difficulty tuning:

  - Adjusted how difficulty affects carry weight.

  - Updated how sleep and certain status effects (e.g., Gravedo) interact with difficulty for consistent behavior.

  - Fixed a wrong “healthy” popup when sleeping while heavily affected by Gravedo.

- Drowning updated for more consistent behavior.

- Animals and farming:

  - Chickens can now produce up to 3 eggs, and the stable’s egg counter updates correctly.

  - Black henbane collection is now consistent.

  - Fixed an issue that could cause small animals to despawn incorrectly.

Items & Crafting

- Tweaked item physics for more natural movement.

- Fixed an inventory display issue where tinder could appear instead of split wood.

- Woodworking wall improvements: extended beam length and hid the placement validator while building for a cleaner view.

- Workbench interactions are more forgiving (simple tool improvements).

NPCs & Navigation

- NPC navigation is more robust:

  - Long or complex paths recover more reliably, with fewer path recalculations.

  - Non-task relocations are resolved instantly to reduce idle wandering.

- Improved pathing around foliage and environmental obstacles.

- Fixed issues that could cause crashes in the Dynamic Foliage Manager.

Audio

- New and improved sound effects:

  - Building/hammer steps, landing impacts, and NPC eating/drinking.

  - General NPC voice lines now play correctly.

- Quest and tutorial voice-overs:

  - New voice-over for the well quest.

  - Added player voice reminders after recruiting villagers to help discover the villager tutorial and trading post.

- Mixing and routing polish:

  - Updated attenuation, priority, concurrency, and channel limits for clearer, more stable audio.

  - Music priority settings adjusted for better balance.

Visuals

- Heat distortion effect added/improved in appropriate scenes.

- Armor: Gambeson reworked with updated mesh and color improvements.

- Fixed a distance field issue on Door 01 to improve lighting/shadows.

- Adjusted map border visuals.

UI/UX

- Wiki and HUD:

  - Implemented the HUD Wiki entry and improved button visibility.

  - Updated Gravedo information in the in-game wiki.

- Build menu: right-click now takes you back to the previous menu.

- HUD text polish (“build” corrected to “Build”).

- Technology progress widget now shows packing information; trading post UI fixes.

- Autosave improvements: clearer labeling and an on-screen message when autosaving.

- Villager clothing button is larger and brighter for better accessibility.

- Popups now trigger instantly when conditions are met.

- Benchmark tool:

  - Fixed the benchmark widget.

  - Added clearer warnings when hardware may not meet recommended specs.

Quests & Tutorials

- Trading post tutorial overhauled with voice reminders for easier onboarding.

- Added/updated tutorial slides:

  - Status effects, skinning, and a dedicated solo minigame tutorial.

- Added a wolf proximity warning to help avoid surprises.

Localization

- New language: Czech is now available and selectable in the Settings Menu.

- Broad localization pass improving clarity and context across many languages (ES, FR, IT, JA, KO, PL, PT, RU, TR, UK, ZH, and more).

- Numerous typo fixes, including within the “Resources” section.

Performance & Stability

- Crash resilience:

  - Fixed a crash related to the Dynamic Foliage Manager.

  - Improved engine-side crash handling and diagnostics.

- Hardware detection and setup:

  - Added GPU capability checks and a hardware checker to recommend suitable graphics settings.

  - Optimized monitor polling to reduce overhead on multi-display setups.

- Navigation performance improved on long paths and complex terrain.

Support & Reporting

- In-game bug reports can now include your savegame to help the team reproduce and fix issues faster.

- Crash reports now collect better diagnostic details to speed up troubleshooting (subject to your privacy settings).

Thank you for playing and sharing feedback—please keep the reports coming!

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