Week 4
This week focused on extensive UI optimizations. We also introduced the Tag system, which enables synergy between character skills and equipment. Specific equipment affixes can now strongly interact with certain character skills.
Additionally:
Some character skills were adjusted
Resource dungeons were rebalanced again
A new Gold Dungeon has been added
Added new Tags such as:
Strong Strike
Luck
Core Buff Strike
Ultimate Skill
These Tags allow deeper build customization and powerful skill-equipment interactions.
A new dungeon focused on gold farming has been added.
Players can now earn additional gold and unlock hidden enhancement shop effects through this dungeon.
The following shop characters have been rebalanced:
Saint (Human Priest)
Specializes in sustained team survival through the synergy of Holy Light healing and protective shields.
Offers flexibility between:
AoE healing and single-target emergency healing
Shield-based damage reduction
Revival and debuff cleansing
A core character for high-difficulty and long-duration battles.
Nature’s Messenger (Human Guardian)
Features infinitely scaling HP and strong crowd control immunity.
Provides unmatched frontline survivability and control.
Can flex between:
Single-target suppression
AoE crowd control
A versatile unit combining tanking, damage, and support.
Dwarf Gunner (Dwarf Marksman)
Gains increasing power through range advantage and critical stacking.
Can choose between:
Physical damage (armor-piercing crit builds)
Magical damage (high spell power burst)
A powerful ranged unit with both burst and sustained DPS potential.
All dungeons have been rebalanced for difficulty.
Race Affixes:
Heroism (Human only): Gain Human Beans equal to your level at the start, but lose 1 stack per allied human.
Collectivism (Human only): If there are 6 or more human allies, each gains +1 Human Bean.
Attack Affixes:
Drain Touch: Strong Strike restores 20 HP
Arcane Touch: Strong Strike grants +30 Spell Power
Power Touch: Strong Strike grants +30 Attack
Void Touch: Strong Strike deals +20 True Damage
Precision Touch: Strong Strike grants +6 Physical Crit
Lava Touch: Strong Strike increases target temperature by 20°C
Frost Touch: Strong Strike decreases target temperature by 20°C
Propagation Touch: 10% chance for adjacent allies' next attack to become a Strong Strike
Toxic Touch: Strong Strike applies 1 stack of Poison
Reforging equipment affixes now presents three different affix options for players to choose from.
Reforging is no longer limited to numerical changes—it can now roll entirely new affix types.
The main map now requires at least one player to remain present.
Fixed missing reforge button in the reforge interface
Fixed issue where multiple dungeon rewards were granted after completion
Fixed incorrect back button appearing in codex equipment and affix screens
Fixed misaligned level-up effects after combat
Fixed incorrect text display in the affix codex
Fixed inability to drag equipment outside the game interface
Fixed incomplete display of equipment near screen edges
Fixed mismatch between skill names and order in the codex
Improved shop interface display
Adjusted initial shop spawn position
Improved currency display
Updated appearance of character "Shi Tao"
Improved display of battle count and win count
Optimized game entry selection screen
Improved character orientation display across factions in the codex
Dwarf Starting Content (60%)
Class Skill Unlock System (60%)
Thank you for your continued feedback and support!
If you encounter any issues or have suggestions, feel free to share them in the community.