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ShipCrafterNewsBug fixes, QOL, and our first canonball turret !
In-game event

Bug fixes, QOL, and our first canonball turret !

ShipCrafter · published 12 Mar 2026, 18:12 UTC

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Hello,

For this update we have a few fixes, some QOL improvements, and a new turret straight from the USS monitor ship !

We are also introducing the concept of premium weapons. These weapons are strong when unlocked, but they come at a high cost.

Here are the changelogs :

- fixed bug preventing to place blocks on top of 140mm casemates

- added a key to switch zoop mode, the keys to switch zoop mode and mirror mode can be rebinded

- sized down the small rudder

- added small and medium search lights

- added USS monitor 279mm turret, the first canonball gun in the game

- at the same time as USS monitor turret, we are introducing the concept of premium parts. These parts are fictional or exentric weapons which cost more than most of other parts.

- ship selection dropdowns are now bigger

- airplane colliders are now disabled when waiting on decks, due to collision with nearby turrets that could provoke weird ship behaviour

- fixed the element rotation bug in the builder

HF !

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