added stories, dialogs and cutscenes up until opening the dungeon and setting up the home base
added player titles that are not bound to story progression
added player title progress tracking text on tooltips
implemented immolation field toggle spell (pyromancer), and added a related unique sword
added more lower tier affixes
blocked off the middles of the "goblin forest" center hills with trees
made "origin forest" map generation favor paths over trees and rivers
fixed character rotation being frozen after teleporting
fixed item and npc plates flickering when mouse is on the edge of the plate
added progress bar (ring) on quickslots to indicate casting, channeling, and toggled on
cooldowns of channeled and toggle spells now start at the end of channeling / toggle off, instead of upon cast
"origin forest" bouncy slimes now have a version of bounce that deals aoe damage on landing
skills panel ui does not sort skill trees by learned anymore. the skill trees are ordered stably only by index
added hovering hp bar ui on player, which shows up when player hp is lower than 50%
mob hovering hp bar now only shows up when: damaged, mouse hovered, gamepad targeted, or inspect key pressed