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Bloodfell PlaytestNews0.2-pre-19
Game update

0.2-pre-19

Bloodfell Playtest · published 22 Mar 2026, 23:50 UTC

All newsPlayers around this dateRead on Steam
  • Added death forgiveness. Your first 3 runs now keep all loot on death. The death screen shows how many merciful explorations remain.
  • Procedural generation now guarantees the exit is always reachable; if rooms block the path, an emergency corridor is carved between entrance and exit.
  • Dungeon music now fades in from silence over 3 seconds when entering a floor, and ducks during the level complete screen.
  • Lowered overall in-game music volume
  • Re-tuned Garden of Stillbirths room generation. Fewer, larger rooms for a more spacious outdoor feel.
  • Rebalanced ambient sound volumes in Garden of Stillbirths (rain, insects, wind, distant thunder, groans, whispers).
  • Improved enemy wall-stuck detection. Enemies must be stuck for multiple checks before being teleported, reducing false corrections.
  • Fixed foliage not being cleaned up properly between floors.
  • Fixed various node initialization issues in shrines, monoliths, and corpse interactions.
More from Bloodfell Playtest

Other announcements

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Game update1 Sep 20260.3.10.3.1 · Added reading options to the Archive: six fonts, several sizes, and line spacing · The current floor archetype is now shown in the pause menu's Floor Modifiers tab and in the info overlay · Reworked the Dark Vigil floor: torches are now scarce and the darkness is deeper, but each lit torch counts double toward Torch Vigil crucifix bonuses · Quests are now only generated for biomes you h…Major update12 Aug 20260.3.0 — The Lore/Polish update⚠ This update resets all save data. The tutorial and the reworked building upgrades require a fresh start. Thank you for your patience! · New biome (early draft): The Rotworks — flooded canals that pull you with their current, sluice levers to redirect the flow, and a new roster of enemies with full ambience and sound. · New biome (early draft): The Ashen Tribunal — face the court's staff, its…Game update23 May 20260.2.4Memory and performance improvements — foliage texture caching and centralized cleanup of world effects between floors. (This should help with crashes in Garden of Stillbirths) · Reworked the Loot Elevator to be a more fun physical representation and simplify picking different tiers · New Torch Vigil mechanic: Crucifix upgrades that scale with the number of lit floor torches · Added Spell Critic…