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MALEDICTORNewsDev Log 34
Community

Dev Log 34

MALEDICTOR · published 2 Feb 2026, 21:52 UTC

All newsPlayers around this dateRead on Steam

E1M7 is finished, the enemy sight + sound + touch system has been redone, a new heal has been added, several balance tweaks, weapon feedback added, and more!

  • Fixed moving wall bug

  • More sprites

  • Interactible flipbooks

  • More models

  • More materials

  • Fixed bowling game bug

  • Skeeball arcade game added

  • History of Interest radio show

  • E1M7 lighting

  • E1M7 UVs + model fixes

  • E1M7 boundaries

  • E1M7 navmesh

  • E1M7 enemies

  • E1M7 secrets

  • E1M7 pickups

  • E1M7 finished

  • Supplement pickup added

  • Heal, weapon, armor sprites updated

  • Ammo pickup amount reduced

  • IFAK heal reduced

  • Fixed IED pickup vs projectile scaling

  • Enemy code optimizations

  • Removed lights on enemies

  • Removed lights on bullets

  • Sprite-based muzzleflashes

  • Fixed enemy visual check

  • Fixed moving wall sound bug

  • Fixed drone death bug

  • Re-did sound detection

  • Re-did touch detection

  • Re-did vision detection

  • Removed another particle effect

  • Added recoil + explosion effects

  • Added fall damage effect

  • Improved gib sounds

  • Improved pistol sound

  • Improved shotgun sound

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