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Coloniser PlaytestNewsPatch Notes (0.0.1.1503.1.1849)
In-game event

Patch Notes (0.0.1.1503.1.1849)

Coloniser Playtest · published 15 Apr 2026, 16:03 UTC · build 22800378

All newsPlayers around this dateRead on Steam

Salutations, Playtesters!

Servers are reset and progress is wiped after fixing a major issues and introducing some new features. In addition to that, we have some neat improvements and essential bug fixes. Here are notable things that await you:

Quality of Life Improvements

  • Added server filters for Asia and US West regions and dedicated servers for them.

Added new technologies:

  • Enemy at the Gates -  Increases the damage dealt by your Capitols defenses by 10%

  • Lead From the Front - Increases the Justiciar's attack by 2

  • Live by the Sword - Increases the Justiciar's attack by 2

  • Shoulder to the Wheel - Increases the Justiciar's gather speed by 25%

  • Man of the People - Increases the Justiciar's build rate by 25%

  • Last Line of Defense - Increases the Capitol attack by a further 10%

  • So Uncivilised - Units deal +2 bonus damage to Raiders

  • Major balance overhaul: introduced the combat affinity system that allows a unit to have specific balance in relation to its enemy type.

  • Introduced garrisoning - units can now occupy defensive buildings, increasing their effectiveness while defending and providing more strategic options.

  • Introduced improved versions of strongholds and walls, including updated 5x1 tile gates.

  • New Gampha model is added to the game along with the new animations.

  • New Bladeguard animations.

  • New Justiciar animations.

  • Added new unit icons for most units.

  • Minimap has been updated, including the ability to zoom out further than before


NOTE: In this build, repairing buildings can only be performed using the designated repair button in the selection panel or the repair shortcut "N". Please note that for the upcoming event, this functionality will be adjusted and repair will once again be available via right-click, too.

Bug fixes

  • Fixed the issue that caused massive lag on long running servers.

  • Fixed the issue where the Fog of War wouldn’t behave as intended during the high-player-count sessions

Let us know how it goes and join our Discord server for the additional feedback, opportunity to talk other players, and a chance to talk to the devs.

Stay tuned!Cantos GamesDiscord Youtube Reddit X/Twitter Bluesky Instagram Facebook

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