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FrosthavenNewsPatch Notes 0.12.3
In-game event

Patch Notes 0.12.3

Frosthaven · published 5 Mar 2026, 11:32 UTC · build 22162707

All newsPlayers around this dateRead on Steam

Major fixes

  • The game no longer gives an error when deactivating spyglass on a multi target attack.
  • The game no longer softlocks when using the meteor card “Swelter” bottom action.
  • Fixed desyncs due to usage of the undo feature.
  • Fixed a crash that occurred when Shackles plays a third card due to Summer Road Event 44.
  • Fixed a softlock with Boots of Transference when trying to finish a jump move on a trap.
  • Fixed a crash in Quest 51 “Orphan’s Halls” that was occurring when a hero moves.
  • Data Drive no longer causes a critical error when used.
  • Fixed an Exploit that was inflating the Shambling skeleton stats after it was enhanced.
  • Fixed a crash that was occurring when a Shambling Skeleton died.
  • Fixed a softlock caused by the Snowflake card “The Spirits Call” using Energizing Baton after skipping the first part of the bottom action.
  • Fixed a few Multiplayer issues when a client joins while the party is traveling from the travel event to the quest briefing.
  • The game no longer crashes when opening a door with equipped Winged Shoes after looting Burst Boots in Quest 27 “Depths of Delirium”.
  • The Game no longer softlocks when a Lurker Mindsnipper mind controls one of the players in a Multiplayer game.
  • The Game no longer gives an error when trying to trigger the Astral rolling modifier “Primed”.
  • Trap card “Unavoidable Outcome” no longer causes a crash if Decanter of Mists was used prior.

Minor fixes

  • Added support to Geminate ranged attacks, making it easier to target a 2/3 hex object.
  • In Quest 55 “Change of Heart” enemies can no longer have negative health value.
  • In Quest 56 “Call of the Harbinger”, the Harbinger of Shadows can no longer be damaged by hazardous terrain, while having damage immunity.
  • Attacking the boss in Quest 84 “Here There Be Oozes” incorrectly heals Elite enemies.
  • Fixed the cost of the AOE enhancement for the Bannerspear card “Rallying Cry”.
  • Multitarget enhancements now have their cost doubled as intended.
  • Summon enhancements are now counted as persistent bonus enhancements.
  • Consuming Dark for the Deathwalker card “Black Barrage” now correctly grants a damage bonus, even while in the presence of a Banner of Strength.
  • You can no longer use the Snowflake card “Polar Vortex” top action infinitely by using the undo feature.
  • In Quest 46 “Dead Pass” new snow now correctly accumulates around any unoccupied terrain.
  • Quest 94 “A Grand View” is missing the Sled requirement.
  • The Meteor card “Igneous Path” now correctly creates hazardous terrain on all hexes chosen.
  • The Geminate perk “Unstable Equilibrium” is no longer incorrectly activated by persistent effects
  • Sword of Mastery is now correctly usable only once before resting.
  • The Astral card “Cristaline Aegis” bottom action now correctly applies both conditions no matter the situation.
  • The Astral perk “In Tune” is now activated after all cards have been revealed in the beginning of the scenario.
  • When using Wing Clippers on an enemy on top of a trap, the enemy now takes the trap damage.
  • The Trapper card “Spike Strip” bottom action trap placement is now correctly skippable as it is not a mandatory action.
  • In Quest 38 “The Way Forward” players can now correctly use teleport abilities in the Spirit Realm.
  • In Quest 68 “The Face of Torment” characters take correct damage from hazardous terrain if they are pushed into it.
  • In Quest 85 “Deadly Pastimes” the Brummix sticker is now correctly granted.
  • The Special 2 ability of the Lord of Chaos in Quest 34 “Top of The Spire” now navigates characters correctly to the closest chaos beam hexes.
  • Pain Simulacrum can no longer be triggered after receiving no damage.
  • Summer Outpost event 23 is now correctly removed after completing Quests 58 or 59.
  • Removed the move ability from the Lord of Chaos action card.
  • The Snowflake card “Gathering Force” top action no longer reduces ally movement effects also.
  • Ally summons no longer spawn on each other when entering the second room of Quest 31 “Crackling Tunnel”.
  • Level 7 Piranha Pigs health is now correctly set to 21.
  • Beguiling Force challenge no longer adds +1 damage to all attacks.
  • Dancing Slippers now proc from multi attacks also, as intended.
  • Fixed the cost for the enhancements of the Bannerspear.
  • The Astral card “Batlle Prowess” bottom action now correctly picks up all loot bags in range 2.
  • Decanter of Mists has the disadvantage icon added into its description.
  • The user is no longer able to recover an unlimited amount of cards when ending a turn on a Pile of Bones that is already taken in Quest 85 “Deadly Pastimes”.
  • The infused and consumed element from infusion potion is no longer being infused again at the end of the Characters Turn.
  • Fixed the outcome text for the Boat event.
  • Added a counter in Quest 92 “Sinking Ship” that is saying how many crates are left.
  • Blinkblade can no longer double his positive and negative bonuses.
  • Characters now have the option to grant HE-RO-IC-S one last action after escaping in Quest 92 “Sinking Ship”.
  • Granting HE-RO-IC-S actions is now correctly tied to LoS.
  • The loot gained from Quest 92 “Sinking Ship” is now correctly displayed at the debriefing screen.
  • Hovering over interactive UI elements no longer displays Cure potion tooltip.
  • Fixed the textures of the Fast and Fastest graphics settings.
  • Added background art to Quest 107 “My Private Empire” outro narration.
  • Quest 116 “Caravan Guards” is no longer missing spawners in round 6.
  • Fixed lagging issues when buffing Faye with the Snowflake card “Birds in a Tempest” in Quest 89 “A Contained Fire”.
  • In Quest 85 “Deadly Pastimes" the narrative event now only triggers once.
  • Bear traps in Quest 117 “A Waiting Game” now correctly don’t deal damage to polar bears who are pushed into them.
  • Retaliate will now always kill the enemy on the same turn, even if there are on death effects.
  • Jump can no longer be added to cards with innate jump.
  • The top action of the Bannerspear card “Hail of Spears” is now correctly treated as a Multi Target attack.
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