Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
AI RogueliteNewsModel updates and some bug fixes
In-game event

Model updates and some bug fixes

AI Roguelite · published 3 Apr 2026, 23:34 UTC

All newsPlayers around this dateRead on Steam

Model refresh


Updated Sapphire text gen to a significantly better and faster model for question-answering and Specialized mode story generation.

  • Some users in some languages may experience quality issues with the story generator. In this case, please use the "Creative" story model override which uses the previous version. Please also report the issue so I can update the default language settings; so far, it is only set to default to the older model if the user's language is Chinese.


Updated Silver and Free text models to incrementally better models for question-answering and Specialized story generation.

Misc

  • Added support for editing currency info when editing world in universe view
  • Possibly fixed very old saves (predating quests V4) failing to load
  • Improved calendar event detection for Unified mode
  • Added API history for Unified mode
  • Improved learned ability prompt (thanks to YeOldeMiller)
  • Fixed rare issue soft-locking dynamic quest
  • Fixed error when using consumables on old saves
  • Fixed graphical issue with overlapping text in text log when editing a story turn
  • Fixed error when AI tried to put player in a new region with no places
More from AI Roguelite

Other announcements

All news
In-game event14 Sep 2026Better translations; settings explanations; option for old encountersAdded explanation text for many options and scenario settings · Improved all translations across all languages · Added back legacy encounters, togglable in options · Updated encounter txt file versions to prevent errors when using outdated mods · Fixed issue with encounter state difficulty guidance prompt in Unified mode causing parsing errors · Fixed rare issue in which corrupted state in scen…In-game event31 Aug 2026Revised EncountersRevised Encounters Bars : There are now end-state bars vs status effect bars. AI is encouraged to output 0 end-state bars for pure combat. End-state bars use pure win/lose guidance to avoid contradicting the story when hitting a terminal point. Encounter turn : After each player turn, AI determines whether encounter gets a turn at all. To compensate, the encounter prompt itself was slightly str…In-game event19 Aug 2026More fixesPreset fix · Fixed UC Berkeley preset which had unintentionally stripped out all references of Judo, and added easter egg ability/perk combo for osoto gari Gameplay · Improved logic for picking required item/ability in Specialized mode · Improved fix for silent NPCs · Tweaked ability generation to make Tier 1 less useless · Doubled quest XP because it was underpowered · Reduced tier bonus/penal…