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CrystantNewsMajor Overhaul — Steam Next Fest
Major update

Major Overhaul — Steam Next Fest

Crystant · published 23 Feb 2026, 16:29 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!

This update is a major pre–Steam Next Fest patch. In addition to incorporating feedback collected from previous regional exhibitions, we’ve also addressed a number of reported issues and design concerns.


New Features

  • Added tutorial interfaces for Controls, Blood Donation, Story, and Perks.

  • Added combat hotkeys for player actions:
    Attack (A), Defend (D), Move (M), Items (I), Escape (E), Equip (Q).

  • Added one-time perks and consumable one-time items.

  • Added a bottom-right pop-up notification system with multi-language support.

  • Added a physiological needs display system with multi-language support.


Fixes & Adjustments

  • Fixed an issue where road encounter rates were abnormal.

  • Reading a new story now grants 2 perk points.

  • Defeating a BOSS now grants 2 perk points.

  • Perks can now be upgraded during gameplay, and their effects apply immediately to your current progress.

  • Removed the item “String” and adjusted related crafting recipes accordingly.

  • Adjusted the usage counts of the Stun Baton, Taser, and Sonic Gun.

  • Fixed an issue where certain buffs and debuffs did not decay properly while in accelerated mode.

  • Blood donation can now be performed in the Quarters and the Medical Room.

  • Vending machines now only appear in “Area” map tiles.

  • Updated descriptions for all items.

  • Fixed an issue where tutorial interfaces were reset after restarting the game.

  • Adjusted the morale calculation formula.

  • Adjusted the effects of food and recovery potions.

  • The Depot feature in the Mailroom is not available in the demo version.


Save System Changes (Important)

In addition to the above, the most significant change in this update is a major overhaul of the save data structure and system.

After updating to the latest version, old save files will no longer be compatible. To compensate players for their previous progress, newly created save files will start with 30 perk points.

For new players who have not yet experienced the game, we recommend starting without upgrading any abilities. After becoming familiar with the core mechanics, you can then allocate and upgrade extra abilities according to your preferred playstyle.


We will continue to optimize the game and release new content.

We sincerely thank all Survivors for your support and patience, and we greatly look forward to your valuable feedback in the game’s review section—it will be immensely helpful to us.

See you at Steam Next Fest!

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