
Added new items: Military Boots, Work Gloves, Improvised Mask, Simple Dagger
Added new item crafting recipes: Improvised Mask, Simple Dagger
Added blank eventless cards to the card draw pool
Added Mutant Giant Rat skill: "Call Companions"
Added Mutant Crow skill: "Caw"
Added new UI sound effects and combat sound effects
Added low/out-of-ammo reminders in combat when using weapons that require ammo
Added experience reward pop-ups when triggering clue events during card draws
Added permanent unlocks to increase the party's chance to evade combat and traps
Added permanent unlocks to grant the party priority action in combat
Added store unlocks for purchasing special chips
Added store unlocks for purchasing additional equipment
Weapon Lab upgrades now require unlocking through the authorization system
Added an option in Settings to toggle hotkey displays on/off
Fixed an issue where physiological stats and character statuses would not refresh when the time reached 00:00 (except at the very start of the game).
Fixed an issue where moving items or closing the inventory while finding a special item caused visual effects to trigger repeatedly before the notification finished.
Fixed a potential crash issue when opening the map while in surveillance mode.
Fixed an issue where certain settings were not saved upon restarting the game.
Fixed incorrect display names for certain enemies.
Fixed an issue where Tier 2 and Tier 3 versions of the Sonic Gun reverted to the Tier 1 version after running out of uses.
Adjusted the encounter rate for survivors.