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Twilight Ferry: First RuneNewsv0.3.3: Vogue Dialogue 💬
In-game event

v0.3.3: Vogue Dialogue 💬

Twilight Ferry: First Rune · published 1 Oct 2025, 18:01 UTC

All newsPlayers around this dateRead on Steam

Additions

  • Wisplight minigame expanded

  • Added Church model to the world.

  • New bridge prefab and grayboxing progress in the Midnight Scene.

  • Apex FX volume added to MidnightScene.

  • Added Twilight lightmap for improved lighting.

  • Additional dialogue portraits for MC and Firefox

  • Wisplight quest dialogue batches added.

  • Meditation view updates: New background, HUD layering improvements.


Changes

  • GameManager now loads emotions better for debug purposes

  • Meditation view improvements: emotions now sync correctly, selected emotions visible on UI.

  • Misc DialogueManager improvements:

  • ExpressionView now supports spaces in button labels.

  • Wisplights in minigame now use a custom Yarn function for cleaner comparisons.

  • NPCs can now self-destruct 💀

  • Moved dialogue palette and added orange tag.

  • Adjusted Tytti’s and Marjukka’s speech speed.

  • Various terrain and grayboxing updates.


Removals

  • Deprecated older events (LetThrough, Obstruct, SetTrigger, Spawn) in favor of the new SetEnabled event.

  • Removed old sync method for meditation view.


Bugs

  • Fixed stuff rendering above skillcheck windows.

  • Fixed black water issue in Twilight Scene (shader/material tweaks).

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