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Pixel ComposerNews1.19.6 beta
In-game event

1.19.6 beta

Pixel Composer · published 25 Jul 2025, 01:59 UTC · build 19311808

All newsPlayers around this dateRead on Steam
  • Updated save version to 119050

Interface

  • Add node rename hotkey (F2).
  • Grid rendering now use GPU.
  • Pressing Tab to select widget now work when focusing on graph/preview panel.
  • Reduce widget padding in compact view.
  • Add middle mouse drag for panning views.
  • Fix copy icon scaling error, text overflow.
  • Add ctrl+drag on palette to create gradient quickly.

Node

  • New MK Tree system.
  • New Armature Bone node.
  • New Grid Warp node.
  • New Points to SDF node.
  • New Refract node.
  • New Cosine Gradient node.
  • New Separate node.
  • Node preview size can now be changed.
  • Improve transform gizmo.
  • Add fill button for grid pattern.
  • Texture Scale now fix to range.
  • Dissipation, scale, flow rate, force strength and direction now mappable.
  • [2D Extrude] Add wrap option.
  • [2D Light] Add soft light spread for line type.
  • Several properties are now mappable.
  • Add rotation property.
  • Add different blend modes for greyscale and alpha inner modes.
  • Add pixel distance, strength curve properties, size and strength is now mappable.
  • Frame now automatically reframe when moving nodes inside.
  • Add angle control for spiral shape, negative revolution now invert spiral direction.
  • Add center anchor button.
  • Add addition, subtraction blend mode.
  • Add delete rule button.
  • Who used this nodes? Why did I make it? Why did I spend time working on this?
  • Ripple size is now vec2.
  • Add warning when trying to export without setting path.

Bugs

  • Fix pixel scanline padding error.
  • Fix crash when duplicating inline groups.
  • Fix view jitter when zooming.
  • Fix node create tooltip use internal name instead of node name.
  • Fix inline group draw under frame.
  • Fix error when creating new node after closing a project.
  • Fix error when previewing empty widget.
  • Fix node expands on focus.
  • Fix shift scroll not working on some data.
  • Fix palette height not follows its expansion.
  • Fix crash on create.
  • Fix twist ignore position value.
  • Fix flatten path incompatibility.
  • Fix rendering error on large subdivision value.
  • Fix freeze when squircle factor is negative.
  • Fix width pass always apply weight.
  • Fix error on inspect.
  • Fix header clamp under topbar.
  • Fix error when separating vec2 value.
  • Fix palette data cannot be read by shader.
  • Fix node default preset not loading when add from add node dialog.
More from Pixel Composer

Other announcements

All news
In-game event13 Sep 20261.21.10 betaInterface · Add option to create new compound dialog from workspace. · · Lua now works on MacOS (Lua nodes, custom addons.) · Double click on keyframe with driver now open driver dialog. · Command history now saved between session. Node · All node with uv input now apply uv alpha to the output. · Generator nodes with level property now separate level in and out values. · Add the ability to save…Game update31 Aug 20261.21.9.2 patchFix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…In-game event25 Aug 20261.21.9 betaMacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…