Tutorial overhaul for a more approachable experience
Main scenario questline streamlined to reduce unnecessary complexity
Free Save Mode is now enabled by default
Added completion feedback SFX for research and tutorial progression
Adjusted default priority between tasks
Units now drop all limited resources upon returning from dungeons
Fixed a memory leak related to graphical resources
Fixed an issue where cursor size appeared incorrectly
Fixed a crash caused by missing buildings during land expansion
Fixed incorrect area occupation checks when placing blueprints
Fixed crashes occurring when removing Vision and Bubblings
Fixed issues with bed positioning and duplicate sleep handling
Fixed an issue where shortcuts and assigned unit order were not saved properly
Improved stability of housing areas after returning from dungeons
Fixed missing text keys when demolishing structures
Added notification when item drops fail
Added previously missing text keys
Restored the “Wipe Support Supply Box” event
Fixed crafting task errors when materials were split across inventories
Fixed an issue where item transport tasks were not assigned if a building was placed over items
Fixed a bug allowing crafting during interrupted states through unintended interactions
Fixed a bug where Soul Stones were applied multiple times