Added a significant number of missing text keys
Added building quality information to the Inspect window
Added functionality to save unit behavior options
Improved stability for vision-related systems
Fixed an issue where bed construction pivot was applied incorrectly
Fixed a freezing issue caused by unit corpses during map transitions and save loading
Fixed an issue where the cursor appeared blurry on certain systems
Fixed an issue where items could be dropped even when no valid placement area existed (which could also cause freezing)
Fixed an issue where room-related data was not properly loaded when returning from dungeons to the settlement
Fixed an issue where selected unit order was not preserved after loading a save
Fixed an issue where units would continue moving to repair even after canceling repair
Fixed an issue allowing equipment to be equipped via item drag during combat
Fixed an issue where items could be dragged beneath other UI elements
Fixed an issue where items could be duplicated when over the weight limit
Fixed an issue where Healing Touch VFX would not disappear
Fixed an issue where bubbling did not follow correctly after map transitions following a save
Fixed an issue where Goblin Thrower would not engage in combat